Re: [PATCH] dt documentation: etnaviv: add devicetree bindings

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Am Freitag, den 03.06.2016, 15:58 +0100 schrieb Russell King:
> From: Lucas Stach <l.stach@xxxxxxxxxxxxxx>
> 
> Etnaviv follows the same priciple as imx-drm to have a virtual
> master device node to bind all the individual GPU cores together
> into one DRM device.
> 
> Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx>
> Signed-off-by: Russell King <rmk+kernel@xxxxxxxxxxxxxxxx>
> ---
> This was supposed to be merged along with Etnaviv, but for whatever
> reason, Etnaviv was merged without this patch.  Can someone please
> merge this?  I won't be re-sending this as I'm deleting it from my
> tree.
> 
NACK

The etnaviv bindings are mainline. They just moved location to
Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt,
following the reorganization done by Rob Herring.

Regards,
Lucas

>  .../bindings/drm/etnaviv/etnaviv-drm.txt           | 44 ++++++++++++++++++++++
>  1 file changed, 44 insertions(+)
>  create mode 100644 Documentation/devicetree/bindings/drm/etnaviv/etnaviv-drm.txt
> 
> diff --git a/Documentation/devicetree/bindings/drm/etnaviv/etnaviv-drm.txt b/Documentation/devicetree/bindings/drm/etnaviv/etnaviv-drm.txt
> new file mode 100644
> index 000000000000..e27082bdba0d
> --- /dev/null
> +++ b/Documentation/devicetree/bindings/drm/etnaviv/etnaviv-drm.txt
> @@ -0,0 +1,44 @@
> +Etnaviv DRM master device
> +================================
> +
> +The Etnaviv DRM master device is a virtual device needed to list all
> +Vivante GPU cores that comprise the GPU subsystem.
> +
> +Required properties:
> +- compatible: Should be "fsl,imx-gpu-subsystem"
> +- cores: Should contain a list of phandles pointing to Vivante GPU devices
> +
> +example:
> +
> +gpu-subsystem {
> +	compatible = "fsl,imx-gpu-subsystem";
> +	cores = <&gpu_2d>, <&gpu_3d>;
> +};
> +
> +
> +Vivante GPU core devices
> +====================
> +
> +Required properties:
> +- compatible: Should be "vivante,gc"
> +- reg: should be register base and length as documented in the
> +  datasheet
> +- interrupts: Should contain the cores interrupt line
> +- clocks: should contain one clock for entry in clock-names
> +  see Documentation/devicetree/bindings/clock/clock-bindings.txt
> +- clock-names:
> +   - "bus":    AXI/register clock
> +   - "core":   GPU core clock
> +   - "shader": Shader clock (only required if GPU has feature PIPE_3D)
> +
> +example:
> +
> +gpu_3d: gpu@00130000 {
> +	compatible = "vivante,gc";
> +	reg = <0x00130000 0x4000>;
> +	interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>;
> +	clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>,
> +	         <&clks IMX6QDL_CLK_GPU3D_CORE>,
> +	         <&clks IMX6QDL_CLK_GPU3D_SHADER>;
> +	clock-names = "bus", "core", "shader";
> +};


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