Am Dienstag, 29. März 2016, 19:17:12 schrieb Yakir Yang: > Hi Emil & Heiko, > > On 03/29/2016 05:35 AM, Emil Velikov wrote: > > On 28 March 2016 at 19:44, Heiko Stübner <heiko@xxxxxxxxx> wrote: > >> Am Montag, 28. März 2016, 13:21:02 schrieb Emil Velikov: > >>> On 22 March 2016 at 00:42, Heiko Stuebner <heiko@xxxxxxxxx> wrote: > >>>> Hi Yakir, > >>>> > >>>> Am Montag, 21. März 2016, 20:17:46 schrieb Yakir Yang: > >>>>> On 03/21/2016 07:29 PM, Heiko Stübner wrote: > >>>>>> Am Montag, 21. März 2016, 17:28:38 schrieb Yakir Yang: > >>>>>>> This patch set would add the RGA direct rendering based 2d graphics > >>>>>>> acceleration module. > >>>>>> > >>>>>> very cool to see that. > >>>>> > >>>>> ;) > >>>>> > >>>>>>> This patch set is based on git repository below: > >>>>>>> git://people.freedesktop.org/~airlied/linux drm-next > >>>>>>> commit id: 568d7c764ae01f3706085ac8f0d8a8ac7e826bd7 > >>>>>>> > >>>>>>> And the RGA driver is based on Exynos G2D driver, it only manages > >>>>>>> the > >>>>>>> command lists received from user, so user should make the command > >>>>>>> list > >>>>>>> to data and registers needed by operation to use. > >>>>>>> > >>>>>>> I have prepared an userspace demo application for testing: > >>>>>>> https://github.com/yakir-Yang/libdrm-rockchip > >>>>>>> > >>>>>>> That is a rockchip libdrm library, and I have write a simple test > >>>>>>> case > >>>>>>> "rockchip_rga_test" that would test the below RGA features: > >>>>>>> - solid > >>>>>>> - copy > >>>>>>> - rotation > >>>>>>> - flip > >>>>>>> - window clip > >>>>>>> - dithering > >>>>>> > >>>>>> Did you submit your libdrm changes as well? > >>>>>> > >>>>>> Userspace-interfaces need to be stable so the other side must also > >>>>>> get > >>>>>> accepted - even before the kernel change if I remember correctly. > >>>>> > >>>>> Got it, and I just saw exynos_fimg2d already landed at mainline > >>>>> libdrm. > >>>>> But I don't find the way to submit patches to libdrm, would you like > >>>>> share some helps here ;) > >>>> > >>>> Looking at the libdrm sources on cgit.freedesktop.org, I did not find > >>>> any > >>>> specific manual on submitting patches. > >>>> > >>>> But looking at the dri-list archive, dri-devel@xxxxxxxxxxxxxxxxxxxxx is > >>>> the > >>>> right list and looking at the libdrm history it looks like Emil Velikov > >>>> <emil.l.velikov@xxxxxxxxx> seems to be doing maintenance-stuff in > >>>> libdrm. > >>>> And as a 3rd recipient, please also include the linux-rockchip list. > >>>> > >>>> @Emil, please shout if I read that wrong :-) > >>> > >>> You got it spot on Heiko. There are a few notes though... > >>> > >>> As one reuses the existing hardware/IP block, it would be better to > >>> avoid copy/pasting code around. > >>> > >>> Namely: > >>> - (if possible) factor out the exynos g2d kernel functionality to a > >>> > >>> separate kernel module and wire up the rockhip (via dt ?) to use it > >>> > >>> - factor out the g2d specifics out of exynos_drm.h (into > >>> > >>> exynos_g2d_drm.h perhaps ?) and make sure exynos_drm.h includes the > >>> new header > >> > >> I think the IP blocks themself are quite different between Rockchip's RGA > >> and Samsung's g2d and I guess the similarities are more along the lines > >> on how that gets integrated into the respective drm driver and > >> userspace. > Yes, the hardware IP blocks is quite different. I just reference two things > from Exynos g2d code: > 1. UAPI side: let userspace pass the detail mode tranform register setting > to kernel directly, so we don't need to pass the rendering > parameters to > kernel, just simplify the ioctl parameters. > > 2. Kernel side: reference the cmdlist manager method. Two simply task: one > for collecting the userspace register setting, another start > rendering process. > > > In this case, the exynos_g2d_drm.h seems like a good idea. As I'm > > obviously biased, it's better to check how others feel on the topic. > > Do you mean that just create an exynos_g2d_drm.h, so both exynos_drm.h > and rockchip_drm.h could include them ? It's good to reuse code, but in this > case I thought it's better to keep both exist. > > I have try to do that, split the common 'exynos_g2d_drm.h'. But I > thought it may > caused some name confusion. For example, the drm rockchip code need call the > EXYNOS_G2D_SET_CMDLIST ioctl to send command list. This may like drm > rockchip > is calling the Exynos G2D hardware, but actually it just the name conflict. > > Actually the head file is much simple, just contained 60 lines. > > So, is it okay not to split the head file, just keep the data structure > define both > rockchip_drm.h and exynos_drm.h > > >>> - if neither of these are possible, then please ensure that the new > >>> > >>> header uses correct types (see the docs [1]), use MIT/X11 license (if > >>> possible) and link where upstream userspace is happy with the > >>> interface (ideally more than a simple test app like libdrm) > >>> These might sound like an overkill, although getting UAPI right and > >>> maintaining it forever forces us to do so. > >> > >> As for a real-world usecase, maybe the armsoc xserver might be somewhat > >> easy to use. While the core changes I did are in the core project > >> already, I'm still keeping the actual Rockchip support separate [0] due > >> to the not-yet- resolved create_gem ioctl. > >> > >> Anyway, the armsoc xserver has some exa implementation hooks were I guess > >> it might be relatively easy to hook up soc-specific things. > > > > Ouch the armsoc ddx... Last time I've checked it felt like a place > > where everyone is doing his own thing, with no actual reviews and/or > > maintainer. Iirc most/all of it's functionality was achievable with > > modesetting ddx (with or without glamor) ? I take it that things have > > changed and/or I misunderstood something ? > > Yeah, previously I plan to add RGA support to Rockchip armsoc DDX, but > seems Mark start to work on modetestting, so I may need to switch to > follow him. It is great to hear that people who actually know what they're doing in graphics-land are working on x11 support :-D . 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