In certain cases (Luminous) it can actually be faster to destroy an OSD and recreate it than to let it backfill huge maps, but I think that’s been improved by Nautilus. You might also try setting osd_op_queue_cut_off = high to reduce the impact of recovery on client operations. This became the default setting at Octopus; yours is likely set to low. > I did the same but it moved 200K keys/s! > > On Wed, Dec 2, 2020 at 5:14 PM Stefan Kooman <stefan@xxxxxx> wrote: > >> On 12/1/20 12:37 AM, Seena Fallah wrote: >>> Hi all, >>> >>> Is there any configuration to slow down keys/s in recovery mode? >> >> Not just keys, but you can limit recovery / backfill like this: >> >> ceph tell 'osd.*' injectargs '--osd_max_backfills 1' >> ceph tell 'osd.*' injectargs '--osd_recovery_max_active 1' >> >> Gr. Stefan >> > _______________________________________________ > ceph-users mailing list -- ceph-users@xxxxxxx > To unsubscribe send an email to ceph-users-leave@xxxxxxx _______________________________________________ ceph-users mailing list -- ceph-users@xxxxxxx To unsubscribe send an email to ceph-users-leave@xxxxxxx