Usable space vs. Overhead

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I'm having a hard time understanding the EC usable space vs. raw.

https://ceph.io/geen-categorie/ceph-erasure-coding-overhead-in-a-nutshell/
indicates "nOSD * k / (k+m) * OSD Size" is how you calculate usable space,
but that's not lining up with what i'd expect just from k data chunks + m
parity chunks.

So, for example, k=4, m=2. you'd expect every 4 byte object written would
consume 6 bytes, so 50% overhead. however, the prior formula in a 7 server
cluster, using 4+2 encoding, would indicate 66.67% usable capacity vs. raw
storage.

What am I missing here?
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