RGW 4 MiB objects

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Hi,

Does anyone out there use bigger than default values for rgw_max_chunk_size and rgw_obj_stripe_size?

I'm planning to set rgw_max_chunk_size and rgw_obj_stripe_size  to 20MiB, as it suits our use case and from our testing we can't see any obvious reason not to.

Is there some convincing experience that we should stick with 4MiBs?

Regards,
Tom
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