Re: CRUSH puzzle: step weighted-take

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On Fri, Sep 28, 2018 at 12:51 AM Goncalo Borges
<goncalofilipeborges@xxxxxxxxx> wrote:
>
> Hi Dan
>
> Hope to find you ok.
>
> Here goes a suggestion from someone who has been sitting in the side line for the last 2 years but following stuff as much as possible
>
> Will weight set per pool help?
>
> This is only possible in luminous but according to the docs there is the possibility to adjust positional weights for devices hosting replicas of objects for a given bucket.

We're running luminous, so weight-sets are indeed in the game.
I need to read the docs in detail to see if it could help...
combining with Maged's idea might be the solution.

Thanks!

dan


> Cheers
> Goncalo
>
>
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