Yeah, that's why. It'll fix itself once all the newly-split PGS have scrubbed, but in order to keep the splitting operation constant-time it has to estimate how many objects ended up in each of the new ones.
-Greg
On Thu, Feb 23, 2017 at 11:26 AM Kent Borg <kentborg@xxxxxxxx> wrote:
On 02/23/2017 02:13 PM, Gregory Farnum wrote:
> Did you run a pg split or something? That's the only off-hand way I
> can think of the number of objects going over, though I don't recall
> how snapshots impact those numbers and obviously it's very wonky if
> you were to use a cache tier.
>
We did increase the number of PG/PGPs. I also noticed that the number of
PGs should be a power of two, and our first bump up was not a power of
two, so we increased it again so it would be. Would that break things?
Thanks,
-kb
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