Re: get_stats() on pool gives wrong number?

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On 02/23/2017 02:13 PM, Gregory Farnum wrote:
Did you run a pg split or something? That's the only off-hand way I
can think of the number of objects going over, though I don't recall
how snapshots impact those numbers and obviously it's very wonky if
you were to use a cache tier.


We did increase the number of PG/PGPs. I also noticed that the number of PGs should be a power of two, and our first bump up was not a power of two, so we increased it again so it would be. Would that break things?

Thanks,

-kb

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