rgw bucket deletion woes

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Hi,

I find this to be discussed here before, but couldn¹t find any solution
hence the mail. In RGW, for a bucket holding objects in the range of ~
millions, one can find it to take for ever to delete the bucket(via
radosgw-admin). I understand the gc(and its parameters) that would reclaim
the space eventually, but am looking more at the bucket deletion options
that can possibly speed up the operation.

I realize, currently rgw_remove_bucket(), does it 1000 objects at a time,
serially. Wanted to know if there is a reason(that am possibly missing and
discussed) for this to be left that way, otherwise I was considering a
patch to make it happen better.

Thanks,
-Pavan.

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