Re: crushmap binary format

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пн, 8 окт. 2018 г. в 0:47, Sage Weil <sage@xxxxxxxxxxxx>:
>
>
> It's int32_t, now.  This was fixed before bobtail, back in 2012, so we
> could probably even remove this compat code.
>
> sage

Thanks. After that i can remove this part from my code..
Thanks again, i'm able to decode simple crush map with 3 rules and 16 buckets.
Can you say me - why some buckets are empty? Alg == 0 ?
Why it needed?

-- 
Vasiliy Tolstov,
e-mail: v.tolstov@xxxxxxxxx




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