Re: BlueStore and maximum number of objects per PG

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On 03/09/2017 07:38 AM, Wido den Hollander wrote:

Op 22 februari 2017 om 11:51 schreef Wido den Hollander <wido@xxxxxxxx>:



Op 22 februari 2017 om 3:53 schreef Mark Nelson <mnelson@xxxxxxxxxx>:


Hi Wido,

On 02/21/2017 02:04 PM, Wido den Hollander wrote:
Hi,

I'm about to start a test where I'll be putting a lot of objects into BlueStore and see how it holds.

The reasoning behind is that I have a customer which has 165M objects in it's cluster which results in some PGs having 900k objects.

For FileStore with XFS this is quite heavy. A simple scrub takes ages.

The problem is that we can't simply increase the number of PGs since that will overload the OSDs as well.

On the other hand we could add hardware, but that also takes time.

So just for the sake of testing I'm looking at trying to replicate this situation using BlueStore from master.

Is there anything I should take into account? I'll probably be just creating a lot (millions) of 100 byte objects in the cluster with just a few PGs.

Couple of general things:

I don't anticipate you'll run into the same kind of pg splitting
slowdowns that you see with filestore, but you still may see some
slowdown as the object count increases since rocksdb will have more
key/value pairs to deal with.  I expect you'll see a lot of metadata
movement between levels as it tries to keep things organized.  One thing
to note is that it's possible you may see rocksdb bottlenecks as the OSD
volume size increases.  This is one of the things the guys at Sandisk
were trying to tackle with Zetascale.


Ah, ok!

If you can put the rocksdb DB and WAL on SSDs that will likely help, but
you'll want to be mindful of how full the SSDs are getting.  I'll be
very curious to see how your tests go, it's been a while since we've
thrown that many objects on a bluestore cluster (back around the
newstore timeframe we filled bluestore with many 10s of millions of
objects and from what I remember it did pretty well).


Thanks for the information! I'll try first with a few OSDs and size = 1 and just put a lot of small objects in the PG and see how it goes.

Will time the latency for writing and reading the objects afterwards to see how it goes.

First test, one OSD running inside VirtualBox with a 300GB disk and Luminous.

1 OSD, size = 1, pg_num = 8.

After 2.5M objects the disk was full... but the OSD was still working fine. Didn't experience any issues. Although the OSD was using 3.4GB of RAM at that moment while I stopped doing I/O.

Glad to hear it continued to work well! That's pretty much how my testing went the last time I did scaling tests. Based on your test parameters, it sounds like you hit something like ~300-400K objects per PG? Did you get a chance to try filestore with the same parameters? The memory usage is not too surprising, bluestore uses it's own cache. We may still need to tweak the defaults a bit, though there are obvious trade-offs. Hopefully Igor's patches should help here.


2.5M objects of 128 bytes written to the disk.

Would like to scale this test out further, but I don't have hardware available to run it on.

Wido


Wido

Mark


Wido
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