RE: osd pool erasure code stripe width

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So if I am looking at the performance of a system with
ceph_erasure_code_benchmark, does this mean I should concentrate
on the performance with --size 4096 (or whatever stripe width my
ec pools are going to use)?

-- Tom

> -----Original Message-----
> From: Loic Dachary [mailto:loic@xxxxxxxxxxx]
> Sent: Friday, June 19, 2015 5:47 PM
> To: Deneau, Tom; ceph-devel
> Subject: Re: osd pool erasure code stripe width
> 
> Hi Tom,
> 
> A stripe width of 4KB (the default) means the object is encoded 4KB at a
> time. It does not show in the file written to disk.
> 
> Cheers
> 
> On 19/06/2015 22:11, Deneau, Tom wrote:
> > I am trying to understand the use of "osd pool erasure code stripe width"
> > For example, I have a single-node system with a k=2,m=1 ec pool and I
> > write a single 40M object to this pool using rados bench.
> > But when I look on the disk, I still see only the 3 20M pieces for this
> object.
> > Where does the striping get used?
> >
> > -- Tom Deneau, AMD
> >
> >
> > Description:
> > Sets the desired size, in bytes, of an object stripe on every erasure coded
> pools. Every object if size S will be stored as N stripes and each stripe
> will be encoded/decoded individually.
> > Type:
> > Unsigned 32-bit Integer
> > Default:
> > 4096
> >
> >
> > --
> > To unsubscribe from this list: send the line "unsubscribe ceph-devel"
> > in
> >
> 
> --
> Loïc Dachary, Artisan Logiciel Libre

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