I am trying to understand the use of "osd pool erasure code stripe width" For example, I have a single-node system with a k=2,m=1 ec pool and I write a single 40M object to this pool using rados bench. But when I look on the disk, I still see only the 3 20M pieces for this object. Where does the striping get used? -- Tom Deneau, AMD Description: Sets the desired size, in bytes, of an object stripe on every erasure coded pools. Every object if size S will be stored as N stripes and each stripe will be encoded/decoded individually. Type: Unsigned 32-bit Integer Default: 4096 -- To unsubscribe from this list: send the line "unsubscribe ceph-devel" in