Re: Erasure coding library API

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Hi Sam,

I updated the API description at

https://github.com/dachary/ceph/blob/wip-4929/doc/dev/osd_internals/erasure-code.rst#erasure-code-library-abstract-api

Please let me know if I missed something.

Cheers

On 02/07/2013 23:33, Samuel Just wrote:
> I think we should be able to cover most cases by adding an interface like:
> 
> set<int> minimum_to_read(const set<int> &want_to_read, const set<int>
> &available_chunks);
> 
> which returns the smallest set required to read/rebuild the chunks in
> want_to_read given the chunks in available_chunks.  Alternately, we
> might include a "cost" for reading each chunk like
> 
> set<int> minimum_to_read_with_cost(const set<int> &want_to_read, const
> map<int, int> &available)
> 
> which returns the minimum cost set required to read the specified
> chunks given a mapping of available chunks to costs.  The costs might
> allow us to consider the difference between reading local chunks vs
> remote chunks.  This should be sufficient to cover the read case (esp
> the degraded read case) and the repair case.
> -Sam
> 
> On Tue, Jul 2, 2013 at 10:14 AM, Atchley, Scott <atchleyes@xxxxxxxx> wrote:
>> On Jul 2, 2013, at 10:07 AM, "Atchley, Scott" <atchleyes@xxxxxxxx> wrote:
>>
>>> On Jul 1, 2013, at 7:00 PM, Loic Dachary <loic@xxxxxxxxxxx> wrote:
>>>
>>>> Hi,
>>>>
>>>> Today Sam pointed out that the API for LRC ( Xorbas Hadoop Project Page, Locally Repairable Codes (LRC) http://smahesh.com/HadoopUSC/ for instance ) would need to be different from the one initialy proposed:
>>>
>>> An interesting video. Not as entertaining as Jim Plank's video. ;-)
>>>
>>> While Plank's focused on the processor requirements for encoding/decoding, this video focuses on the network and disk I/O requirements.
>>>
>>>>   context(k, m, reed-solomon|...) => context* c
>>>>   encode(context* c, void* data) => void* chunks[k+m]
>>>>   decode(context* c, void* chunk[k+m], int* indices_of_erased_chunks) => void* data // erased chunks are
>>>> not used
>>>>   repair(context* c, void* chunk[k+m], int* indices_of_erased_chunks) => void* chunks[k+m] // erased
>>>> chunks are rebuilt
>>>>
>>>> The decode function must allow for partial read:
>>>>
>>>>   decode(context* c, int offset, int length, void* chunk[k+m], int* indices_of_erased_chunks, int* missing_chunks) => void* data
>>>>
>>>> If there are not enough chunks to recover the desired data range [offset, offset+length) the function returns NULL and sets missing_chunks to the list of chunks that must be retrieved in order to be able to read the desired data.
>>>>
>>>> If decode is called to read just 1 chunk and it is missing, reed-solomon would return on error and ask for all other chunks to repair. If the underlying library implements LRC, it would ask for a subset of the chunks.
>>>>
>>>> An implementation allowing only full reads and using jerasure ( which does not do LRC ) requires that offset is always zero, length is the size of the object and returns a copy of indices_of_erased_chunks if there are not enough chunks to rebuild the missing ones.
>>>>
>>>> Comments are welcome :-)
>>>
>>> I have loosely followed this discussion and I have not looked closely at the proposed API nor at the jerasure interface. My apologies if this has already been addressed.
>>>
>>> It is not clear to me from the above proposed API (ignoring the partial read) what it would do. Was the original intent to encode the entire file using k+m blocks irregardless of the file size and of the rados object size?
>>>
>>> If so, how will you map rados objects to the logical k+m objects and vice versa?
>>>
>>> If not, then the initial API needed an offset and length (either logical or rados object).
>>>
>>> I would assume that you would want to operate on rados sized objects. Given a fixed k+m, then you may have more than one set of k+m objects per file. This is ignoring the LRC "local" parity blocks. For example, if the rados object size if 1 MB and k = 10 and m = 4 (as in the Xorbas video), then for a 20 MB file one would need two sets of encoding blocks. The first for objects 1-10 and the second for objects 11-20.
>>>
>>> Perhaps, this is what the context is above. If so, it should have the logical offset and rados object size, no?
>>>
>>> I see value in the Xorbas concept and I wonder if the jerasure library can be modified to generate the local parity blocks such that they can be used to generate the global parity blocks. That would be a question for Jim Plank.
>>
>> The benefits of the Xorbas concept is reduced network and disk I/O for failures while maintaining traditional RS's higher fault-tolerance than 3x replication while using less space.
>>
>> You can do almost the same thing with jerasure without modifying it at all. Using the values from the Xorbas video, they have k data blocks, m global parity blocks, and 2 local parity blocks (generated from k/2 data blocks) for a total of k+m+2 blocks on disk that can tolerate any m failures. In their example, k = 10 and m = 4. They store 16 blocks for each 10 data blocks.
>>
>> If you use traditional RS encoding via jerasure and used the same amount of storage (16 blocks for each 10 data blocks), you could encode 3 parity blocks for each 5 data blocks. This would consume 16 data blocks for each 10 data blocks and the fault-tolerance would be variable from 3-6 failures depending on how the failures fell between the two groups of 5 blocks which is higher than the static 4 failures for the Xorbas code. The I/O to recover from a single failure for both schemes is 5 blocks so it is as efficient as Xorbas. On average, it provides more fault-tolerance, but it can be less (four failures from one group of 5 data + 3 parity blocks), but that worst case is the same as 3x replication.
>>
>> Scott--
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-- 
Loïc Dachary, Artisan Logiciel Libre
All that is necessary for the triumph of evil is that good people do nothing.

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