On Thu, Sep 14, 2023 at 05:30:51PM +0900, Masahiro Yamada wrote: SNIP > > > so the change is about adding unique id that's basically path of > > > the object stored in base32 so it could be used as symbol, so we > > > don't really need to read the actual file > > > > > > the problem is when BTF_ID definition like: > > > > > > BTF_ID(struct, cgroup) > > > > > > translates in 2 separate objects into same symbol name because of > > > the matching __COUNTER__ macro values (like 380 below) > > > > > > __BTF_ID__struct__cgroup__380 > > > > > > this change just adds unique id of the path name at the end of the > > > symbol with: > > > > > > echo -n 'kernel/bpf/helpers' | base32 -w0 --> NNSXE3TFNQXWE4DGF5UGK3DQMVZHG > > > > > > so the symbol looks like: > > > > > > __BTF_ID__struct__cgroup__380NNSXE3TFNQXWE4DGF5UGK3DQMVZHG > > > > > > and is unique over the sources > > > > > > but I still hope we could come up with some better solution ;-) > > > > so far the only better solution I could come up with is to use > > cksum (also from coreutils) instead of base32, which makes the > > BTF_ID_BASE value compact > > > > I'll run test to find out how much it hurts the build time > > > > jirka > > > > Seems a bad idea to me. > > It would fork a new shell and chsum for all files, > while only a few of them need it. right, I have a change to limit this on kernel and net directories, but it's still bad > > Better to consult BTF forks. perhaps there's better way within kbuild to get unique id/value for each object file? thanks, jirka