On Tue, Apr 26, 2022 at 2:47 PM Andrii Nakryiko <andrii.nakryiko@xxxxxxxxx> wrote: > > On Sat, Apr 23, 2022 at 7:02 AM Yafang Shao <laoar.shao@xxxxxxxxx> wrote: > > > > There is no return value of bpf_object__detach_skeleton(), so we'd > > better not return it, that is formal. > > > > Fixes: 5dc7a8b21144 ("bpftool, selftests/bpf: Embed object file inside skeleton") > > Signed-off-by: Yafang Shao <laoar.shao@xxxxxxxxx> > > --- > > tools/bpf/bpftool/gen.c | 2 +- > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c > > index 7678af364793..8f76d8d9996c 100644 > > --- a/tools/bpf/bpftool/gen.c > > +++ b/tools/bpf/bpftool/gen.c > > @@ -1171,7 +1171,7 @@ static int do_skeleton(int argc, char **argv) > > static inline void \n\ > > %1$s__detach(struct %1$s *obj) \n\ > > { \n\ > > - return bpf_object__detach_skeleton(obj->skeleton); \n\ > > + bpf_object__detach_skeleton(obj->skeleton); \n\ > > It's not incorrect to return the result of void-returning function in > another void-returning function. C compiler allows this and we rely on > this property very explicitly in macros like BPF_PROG and BPF_KPROBE. > So if anything, it's not a fix, at best improvement, but even then > quite optional. Right, the C compiler allows it. I won't change it. -- Regards Yafang