John Fastabend <john.fastabend@xxxxxxxxx> writes: > Toke Høiland-Jørgensen wrote: >> Martin KaFai Lau <kafai@xxxxxx> writes: >> >> > On Wed, Sep 01, 2021 at 12:42:03PM +0200, Toke Høiland-Jørgensen wrote: >> >> John Fastabend <john.fastabend@xxxxxxxxx> writes: >> >> >> >> > Cong Wang wrote: >> >> >> On Tue, Aug 24, 2021 at 4:47 PM Martin KaFai Lau <kafai@xxxxxx> wrote: >> >> >> > Please explain more on this. What is currently missing >> >> >> > to make qdisc in struct_ops possible? >> >> >> >> >> >> I think you misunderstand this point. The reason why I avoid it is >> >> >> _not_ anything is missing, quite oppositely, it is because it requires >> >> >> a lot of work to implement a Qdisc with struct_ops approach, literally >> >> >> all those struct Qdisc_ops (not to mention struct Qdisc_class_ops). >> >> >> WIth current approach, programmers only need to implement two >> >> >> eBPF programs (enqueue and dequeue). >> > _if_ it is using as a qdisc object/interface, >> > the patch "looks" easier because it obscures some of the ops/interface >> > from the bpf user. The user will eventually ask for more flexibility >> > and then an on-par interface as the kernel's qdisc. If there are some >> > common 'ops', the common bpf code can be shared as a library in userspace >> > or there is also kfunc call to call into the kernel implementation. >> > For existing kernel qdisc author, it will be easier to use the same >> > interface also. >> >> The question is if it's useful to provide the full struct_ops for >> qdiscs? Having it would allow a BPF program to implement that interface >> towards userspace (things like statistics, classes etc), but the >> question is if anyone is going to bother with that given the wealth of >> BPF-specific introspection tools already available? > > If its a map value then you get all the goodness with normal map > inspection. Yup, exactly, so why bother with struct_ops to implement all the other qdisc ops (apart from enqueue/dequeue)? >> My hope is that we can (longer term) develop some higher-level tools to >> express queueing policies that can then generate the BPF code needed to >> implement them. Or as a start just some libraries to make this easier, >> which I think is also what you're hinting at here? :) > > The P4 working group has thought about QOS and queuing from P4 side if > you want to think in terms of a DSL. Might be interesting and have > some benefits if you want to drop into hardware offload side. For example > compile to XDP for fast CPU architectures, Altera/Xilinx backend for FPGA or > switch silicon for others. This was always the dream on my side maybe > we've finally got close to actualizing it, 10 years later ;) Yup, would love to see this! Let's just hope it doesn't take another decade ;) >> >> > Another idea. Rather than work with qdisc objects which creates all >> >> > these issues with how to work with existing interfaces, filters, etc. >> >> > Why not create an sk_buff map? Then this can be used from the existing >> >> > egress/ingress hooks independent of the actual qdisc being used. >> >> >> >> I agree. In fact, I'm working on doing just this for XDP, and I see no >> >> reason why the map type couldn't be reused for skbs as well. Doing it >> >> this way has a couple of benefits: >> >> >> >> - It leaves more flexibility to BPF: want a simple FIFO queue? just >> >> implement that with a single queue map. Or do you want to build a full >> >> hierarchical queueing structure? Just instantiate as many queue maps >> >> as you need to achieve this. Etc. >> > Agree. Regardless how the interface may look like, >> > I even think being able to queue/dequeue an skb into different bpf maps >> > should be the first thing to do here. Looking forward to your patches. >> >> Thanks! Guess I should go work on them, then :D > > Happy to review any RFCs. > >> >> >> - The behaviour is defined entirely by BPF program behaviour, and does >> >> not require setting up a qdisc hierarchy in addition to writing BPF >> >> code. >> > Interesting idea. If it does not need to use the qdisc object/interface >> > and be able to do the qdisc hierarchy setup in a programmable way, it may >> > be nice. It will be useful for the future patches to come with some >> > bpf prog examples to do that. >> >> Absolutely; we plan to include example algorithm implementations as well! > > A weighted round robin queue setup might be a useful example and easy > to implement/understand, but slightly more interesting than a pfifo. Also > would force understanding multiple cpus and timer issues. Yup, some sort of RR queueing is definitely on the list! >> >> - It should be possible to structure the hooks in a way that allows >> >> reusing queueing algorithm implementations between the qdisc and XDP >> >> layers. >> >> >> >> > You mention skb should not be exposed to userspace? Why? Whats the >> >> > reason for this? Anyways we can make kernel only maps if we want or >> >> > scrub the data before passing it to userspace. We do this already in >> >> > some cases. >> >> >> >> Yup, that's my approach as well. > > Having something reported back to userspace as the value might be helpful > for debugging/tracing. Maybe the skb->hash? Then you could set this and > then track a skb through the stack even when its in a bpf skb queue. Yeah. I've just been using the pointer value for my initial testing. That's not a good solution, of course, but having a visible identifier would be neat. skb->hash makes sense for the qdisc layer, but not for XDP... >> >> >> >> > IMO it seems cleaner and more general to allow sk_buffs >> >> > to be stored in maps and pulled back out later for enqueue/dequeue. >> >> >> >> FWIW there's some gnarly details here (for instance, we need to make >> >> sure the BPF program doesn't leak packet references after they are >> >> dequeued from the map). My idea is to use a scheme similar to what we do >> >> for XDP_REDIRECT, where a helper sets some hidden variables and doesn't >> >> actually remove the packet from the queue until the BPF program exits >> >> (so the kernel can make sure things are accounted correctly). >> > The verifier is tracking the sk's references. Can it be reused to >> > track the skb's reference? >> >> I was vaguely aware that it does this, but have not looked at the >> details. Would be great if this was possible; will see how far I get >> with it, and iterate from there (with your help, hopefully :)) > > Also might need to drop any socket references from the networking side > so an enqueued sock can't hold a socket open. Not sure I'm following you here? -Toke