On Wed, Sep 01, 2021 at 12:42:03PM +0200, Toke Høiland-Jørgensen wrote: > John Fastabend <john.fastabend@xxxxxxxxx> writes: > > > Cong Wang wrote: > >> On Tue, Aug 24, 2021 at 4:47 PM Martin KaFai Lau <kafai@xxxxxx> wrote: > >> > Please explain more on this. What is currently missing > >> > to make qdisc in struct_ops possible? > >> > >> I think you misunderstand this point. The reason why I avoid it is > >> _not_ anything is missing, quite oppositely, it is because it requires > >> a lot of work to implement a Qdisc with struct_ops approach, literally > >> all those struct Qdisc_ops (not to mention struct Qdisc_class_ops). > >> WIth current approach, programmers only need to implement two > >> eBPF programs (enqueue and dequeue). _if_ it is using as a qdisc object/interface, the patch "looks" easier because it obscures some of the ops/interface from the bpf user. The user will eventually ask for more flexibility and then an on-par interface as the kernel's qdisc. If there are some common 'ops', the common bpf code can be shared as a library in userspace or there is also kfunc call to call into the kernel implementation. For existing kernel qdisc author, it will be easier to use the same interface also. > > Another idea. Rather than work with qdisc objects which creates all > > these issues with how to work with existing interfaces, filters, etc. > > Why not create an sk_buff map? Then this can be used from the existing > > egress/ingress hooks independent of the actual qdisc being used. > > I agree. In fact, I'm working on doing just this for XDP, and I see no > reason why the map type couldn't be reused for skbs as well. Doing it > this way has a couple of benefits: > > - It leaves more flexibility to BPF: want a simple FIFO queue? just > implement that with a single queue map. Or do you want to build a full > hierarchical queueing structure? Just instantiate as many queue maps > as you need to achieve this. Etc. Agree. Regardless how the interface may look like, I even think being able to queue/dequeue an skb into different bpf maps should be the first thing to do here. Looking forward to your patches. > > - The behaviour is defined entirely by BPF program behaviour, and does > not require setting up a qdisc hierarchy in addition to writing BPF > code. Interesting idea. If it does not need to use the qdisc object/interface and be able to do the qdisc hierarchy setup in a programmable way, it may be nice. It will be useful for the future patches to come with some bpf prog examples to do that. > > - It should be possible to structure the hooks in a way that allows > reusing queueing algorithm implementations between the qdisc and XDP > layers. > > > You mention skb should not be exposed to userspace? Why? Whats the > > reason for this? Anyways we can make kernel only maps if we want or > > scrub the data before passing it to userspace. We do this already in > > some cases. > > Yup, that's my approach as well. > > > IMO it seems cleaner and more general to allow sk_buffs > > to be stored in maps and pulled back out later for enqueue/dequeue. > > FWIW there's some gnarly details here (for instance, we need to make > sure the BPF program doesn't leak packet references after they are > dequeued from the map). My idea is to use a scheme similar to what we do > for XDP_REDIRECT, where a helper sets some hidden variables and doesn't > actually remove the packet from the queue until the BPF program exits > (so the kernel can make sure things are accounted correctly). The verifier is tracking the sk's references. Can it be reused to track the skb's reference? > > > I think one trick might be how to trigger the dequeue event on > > transition from stopped to running net_device or other events like > > this, but that could be solved with another program attached to > > those events to kick the dequeue logic. > > This is actually easy in the qdisc case, I think: there's already a > qdisc_dequeue() operation, which just needs to execute a BPF program > that picks which packet to dequeue (by pulling it off a queue map). For > XDP we do need a new hook, on driver TX completion or something like > that. Details TBD. Also, we need a way to BPF to kick an idle interface > and make it start transmitting; that way we can implement a traffic > shaper (that delays packets) by using BPF timers :) > > -Toke >