On Wed, Jul 7, 2021 at 3:39 PM John Fastabend <john.fastabend@xxxxxxxxx> wrote: > > -static volatile int count; > +int count = 0; > +int noise = 0; > + > +__always_inline int subprog_noise(void) > +{ > + __u32 key = 0; > + > + bpf_printk("hello noisy subprog %d\n", key); > + bpf_map_lookup_elem(&nop_table, &key); > + return 0; > +} This selftest patch I had to apply manually due to conflicts. I've also removed the noisy printk before pushing. I verified that I saw the spam before removing it. The patch 1 looks great. Thanks a lot for the fix.