Re: [Patch bpf] udp: fix a memory leak in udp_read_sock()

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On Tue, May 18, 2021 at 12:56 PM John Fastabend
<john.fastabend@xxxxxxxxx> wrote:
>
> Cong Wang wrote:
> > On Mon, May 17, 2021 at 10:36 PM John Fastabend
> > <john.fastabend@xxxxxxxxx> wrote:
> > >
> > > Cong Wang wrote:
> > > > From: Cong Wang <cong.wang@xxxxxxxxxxxxx>
> > > >
> > > > sk_psock_verdict_recv() clones the skb and uses the clone
> > > > afterward, so udp_read_sock() should free the original skb after
> > > > done using it.
> > >
> > > The clone only happens if sk_psock_verdict_recv() returns >0.
> >
> > Sure, in case of error, no one uses the original skb either,
> > so still need to free it.
>
> But the data is going to be dropped then. I'm questioning if this
> is the best we can do or not. Its simplest sure, but could we
> do a bit more work and peek those skbs or requeue them? Otherwise
> if you cross memory limits for a bit your likely to drop these
> unnecessarily.

What are the benefits of not dropping it? When sockmap takes
over sk->sk_data_ready() it should have total control over the skb's
in the receive queue. Otherwise user-space recvmsg() would race
with sockmap when they try to read the first skb at the same time,
therefore potentially user-space could get duplicated data (one via
recvmsg(), one via sockmap). I don't see any benefits but races here.

Thanks.



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