Re: [Patch bpf] udp: fix a memory leak in udp_read_sock()

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On Mon, May 17, 2021 at 10:36 PM John Fastabend
<john.fastabend@xxxxxxxxx> wrote:
>
> Cong Wang wrote:
> > From: Cong Wang <cong.wang@xxxxxxxxxxxxx>
> >
> > sk_psock_verdict_recv() clones the skb and uses the clone
> > afterward, so udp_read_sock() should free the original skb after
> > done using it.
>
> The clone only happens if sk_psock_verdict_recv() returns >0.

Sure, in case of error, no one uses the original skb either,
so still need to free it.

>
> >
> > Fixes: d7f571188ecf ("udp: Implement ->read_sock() for sockmap")
> > Cc: John Fastabend <john.fastabend@xxxxxxxxx>
> > Cc: Daniel Borkmann <daniel@xxxxxxxxxxxxx>
> > Cc: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx>
> > Cc: Lorenz Bauer <lmb@xxxxxxxxxxxxxx>
> > Signed-off-by: Cong Wang <cong.wang@xxxxxxxxxxxxx>
> > ---
> >  net/ipv4/udp.c | 2 ++
> >  1 file changed, 2 insertions(+)
> >
> > diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
> > index 15f5504adf5b..e31d67fd5183 100644
> > --- a/net/ipv4/udp.c
> > +++ b/net/ipv4/udp.c
> > @@ -1798,11 +1798,13 @@ int udp_read_sock(struct sock *sk, read_descriptor_t *desc,
> >               if (used <= 0) {
> >                       if (!copied)
> >                               copied = used;
> > +                     kfree_skb(skb);
>
> This case is different from the TCP side, if there is an error
> the sockmap side will also call kfree_skb(). In TCP side we peek
> the skb because we don't want to drop it. On UDP side this will
> just drop data on the floor. Its not super friendly, but its
> UDP so we are making the assumption this is ok? We've tried
> to remove all the drop data cases from TCP it would be nice
> to not drop data on UDP side if we can help it. Could we
> requeue or peek the UDP skb to avoid this?

TCP is special because it supports splice() where we can
do a partial read, so it needs to peek the skb, right? UDP only
supports sockmap, where we always read a whole skb, so we
do not need to peek here?

Thanks.



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