Toke Høiland-Jørgensen wrote: > Hangbin Liu <liuhangbin@xxxxxxxxx> writes: > > > On Mon, Apr 05, 2021 at 05:24:48PM -0700, John Fastabend wrote: > >> Hangbin Liu wrote: > >> > This patch add two flags BPF_F_BROADCAST and BPF_F_EXCLUDE_INGRESS to extend > >> > xdp_redirect_map for broadcast support. > >> > > >> > Keep the general data path in net/core/filter.c and the native data > >> > path in kernel/bpf/devmap.c so we can use direct calls to get better > >> > performace. > >> > > >> > Here is the performance result by using xdp_redirect_{map, map_multi} in > >> > sample/bpf and send pkts via pktgen cmd: > >> > ./pktgen_sample03_burst_single_flow.sh -i eno1 -d $dst_ip -m $dst_mac -t 10 -s 64 > >> > > >> > There are some drop back as we need to loop the map and get each interface. > >> > > >> > Version | Test | Generic | Native > >> > 5.12 rc2 | redirect_map i40e->i40e | 2.0M | 9.8M > >> > 5.12 rc2 | redirect_map i40e->veth | 1.8M | 12.0M > >> > >> Are these are 10gbps i40e ports? Sorry if I asked this earlier, maybe > >> add a note in the commit if another respin is needed. > > > > Yes, I will add it if there is an update. > > > >> > diff --git a/kernel/bpf/devmap.c b/kernel/bpf/devmap.c > >> > index 3980fb3bfb09..c8452c5f40f8 100644 > >> > --- a/kernel/bpf/devmap.c > >> > +++ b/kernel/bpf/devmap.c > >> > @@ -198,6 +198,7 @@ static void dev_map_free(struct bpf_map *map) > >> > list_del_rcu(&dtab->list); > >> > spin_unlock(&dev_map_lock); > >> > > >> > + bpf_clear_redirect_map(map); > >> > >> Is this a bugfix? If its needed here wouldn't we also need it in the > >> devmap case. > > > > No, in ee75aef23afe ("bpf, xdp: Restructure redirect actions") this function > > was removed. I added it back as we use ri->map again. > > > > What devmap case you mean? > > > >> > >> > synchronize_rcu(); > >> > > >> > /* Make sure prior __dev_map_entry_free() have completed. */ > >> > >> [...] > >> > >> > + > >> > +static struct bpf_dtab_netdev *devmap_get_next_obj(struct xdp_buff *xdp, > >> > + struct bpf_map *map, > >> > + u32 *key, u32 *next_key, > >> > + int ex_ifindex) > >> > +{ > >> > + struct bpf_dtab_netdev *obj; > >> > + struct net_device *dev; > >> > + u32 index; > >> > + int err; > >> > + > >> > + err = devmap_get_next_key(map, key, next_key); > >> > + if (err) > >> > + return NULL; > >> > + > >> > + /* When using dev map hash, we could restart the hashtab traversal > >> > + * in case the key has been updated/removed in the mean time. > >> > + * So we may end up potentially looping due to traversal restarts > >> > + * from first elem. > >> > + * > >> > + * Let's use map's max_entries to limit the loop number. > >> > + */ > >> > + for (index = 0; index < map->max_entries; index++) { > >> > + obj = devmap_lookup_elem(map, *next_key); > >> > + if (!obj || dst_dev_is_ingress(obj, ex_ifindex)) > >> > + goto find_next; > >> > + > >> > + dev = obj->dev; > >> > + > >> > + if (!dev->netdev_ops->ndo_xdp_xmit) > >> > + goto find_next; > >> > + > >> > + err = xdp_ok_fwd_dev(dev, xdp->data_end - xdp->data); > >> > + if (unlikely(err)) > >> > + goto find_next; > >> > + > >> > + return obj; > >> > + > >> > +find_next: > >> > + key = next_key; > >> > + err = devmap_get_next_key(map, key, next_key); > >> > + if (err) > >> > + break; > >> > + } > >> > >> I'm missing something. Either an elaborated commit message or comment > >> is probably needed. I've been looking at this block for 30 minutes and > >> can't see how we avoid sending duplicate frames on a single interface? > >> Can you check this code flow, > >> > >> dev_map_enqueue_multi() > >> for (;;) { > >> next_obj = devmap_get_next_obj(...) > >> for (index = 0; index < map->max_entries; index++) { > >> obj = devmap_lookup_elem(); > >> if (!obj) goto find_next > >> key = next_key; > >> err = devmap_get_next_key() > >> if (!key) goto find_first > >> for (i = 0; i < dtab->n_buckets; i++) > >> return *next <- now *next_key is point back > >> at first entry > >> // loop back through and find first obj and return that > > > > devmap_get_next_key() will loop to find the first one if there is no > > key or dev. In normal time it will stop after the latest one. > >> } > >> bq_enqueue(...) // enqueue original obj > >> obj = next_obj; > >> key = next_key; > >> ... // we are going to enqueue first obj, but how do we know > >> // this hasn't already been sent? Presumably if we have > >> // a delete in the hash table in the middle of a multicast > >> // operation this might happen? > >> } > > > > And yes, there is an corner case that if we removed a dev during multicast, > > there is an possibility that restart from the first key. But given that > > this is an unlikely case, and in normal internet there is also a possibility > > of duplicate/lost packet. This should also be acceptable? > > In my mind this falls under "acceptable corner cases". I.e., if you're > going to use the map for redirect and you expect to be updating it while > you're doing so, don't use a hashmap. But if you will not be updating > the map (or find the possible duplication acceptable), you can use the > hashmap and gain the benefit of being able to index by ifindex. In a Kubernetes setup its going to be hard, if possible at all, to restrict the map from moving as interfaces/IPs are going to be dynamic. Using a hash map has nice benefits of not having to figure out how to put ifindex's into the array. Although on some early implementations I wrote a small hashing algorithm over the top of array, so that could work. I don't know how well multicast applications might handle duplicate packets. I wouldn't be too surprised if it was problematic. On the other hand missing an entry that was just added is likely OK. There is no way to know from network/user side if the entry was actually added before multicast op and skipped or insert happened just after multicast op. And vice versa for a delete dev, no way to know the multicast op happened before/after the delete. Have we consider doing something like the batch lookup ops over hashtab? I don't mind "missing" values so if we just walk the list? head = dev_map_index_hash(dtab, i) // collect all my devs and get ready to send multicast hlist_nulls_for_each_entry_safe(dev, next, head, index_hlist) { enqueue(dev, skb) } // submit the queue of entries and do all the work to actually xmit submit_enqueued(); We don't have to care about keys just walk the hash list? > > But John does have a point that this is not obvious; so maybe it should > be pointed out in the helper documentation? At minimum it needs to be documented, but really I want to fix it. I can see the confused end users sending me bug reports already about duplicate packets. > > -Toke >