Alexei Starovoitov wrote: > On Wed, Oct 07, 2020 at 04:55:24PM -0700, John Fastabend wrote: > > John Fastabend wrote: > > > Alexei Starovoitov wrote: > > > > From: Alexei Starovoitov <ast@xxxxxxxxxx> > > > > > > > > The llvm register allocator may use two different registers representing the > > > > same virtual register. In such case the following pattern can be observed: > > > > 1047: (bf) r9 = r6 > > > > 1048: (a5) if r6 < 0x1000 goto pc+1 > > > > 1050: ... > > > > 1051: (a5) if r9 < 0x2 goto pc+66 > > > > 1052: ... > > > > 1053: (bf) r2 = r9 /* r2 needs to have upper and lower bounds */ > > > > > > > > In order to track this information without backtracking allocate ID > > > > for scalars in a similar way as it's done for find_good_pkt_pointers(). > > > > > > > > When the verifier encounters r9 = r6 assignment it will assign the same ID > > > > to both registers. Later if either register range is narrowed via conditional > > > > jump propagate the register state into the other register. > > > > > > > > Clear register ID in adjust_reg_min_max_vals() for any alu instruction. > > > > > > Do we also need to clear the register ID on reg0 for CALL ops into a > > > helper? > > Thank you for asking all those questions. Much appreciate it! > > > > > > > Looks like check_helper_call might mark reg0 as a scalar, but I don't > > > see where it would clear the reg->id? Did I miss it. Either way maybe > > > a comment here would help make it obvious how CALLs are handled? > > > > > > Thanks, > > > John > > > > OK sorry for the noise found it right after hitting send. Any call to > > mark_reg_unknown will zero the id. > > > Right. The verifier uses mark_reg_unknown() in lots of places, > so I figured it doesn't make sense to list them all. Right. > > > > > /* Mark a register as having a completely unknown (scalar) value. */ > > static void __mark_reg_unknown(const struct bpf_verifier_env *env, > > struct bpf_reg_state *reg) > > { > > /* > > * Clear type, id, off, and union(map_ptr, range) and > > * padding between 'type' and union > > */ > > memset(reg, 0, offsetof(struct bpf_reg_state, var_off)); > > Excatly and the comment mentions 'id' too. Yep. > > > > > And check_helper_call() does, > > > > /* update return register (already marked as written above) */ > > if (fn->ret_type == RET_INTEGER) { > > /* sets type to SCALAR_VALUE */ > > mark_reg_unknown(env, regs, BPF_REG_0); > > > > so looks good to me. In the check_func_call() case the if is_global > > branch will mark_reg_unknown(). The other case only seems to do a > > clear_caller_saved_regs though. Is that enough? > > clear_caller_saved_regs() -> mark_reg_not_init() -> __mark_reg_unknown(). +1 > > I couldn't think of any other case where scalar's ID has to be cleared. > Any kind of assignment and r0 return do it as well. How about a zero extending move? r1 = r2 <- r1.id = r2.id w1 = w1 that will narrow the bounds on r1 but r2 should not be narrowed? So we need to zero the r1.id I believe. But, I don't see where we would set r1.id = 0 in this case. > > We can clear id in r6 - r10 when we call a helper, but that's a bit > paranoid, since the registers are still valid and still equal. > Like: > r6 = r7 > call foo > // after the call > if r6 > 5 goto > if r7 < 2 goto > // here both r6 and r7 will have bounds > > I think it's good for the verifier to support that. > > The other case with calls: > > r1 = r2 > call foo > // and now inside the callee > if r1 > 5 goto > if r2 < 2 goto > // here both r1 and r2 will have bounds > > This case will also work. > > Both cases are artificial and the verifier doesn't have to be that > smart, but it doesn't hurt and I don't think it's worth to restrict. Agree I don't see any advantage to restrict above. I think adding the restriction would just make it harder to follow. > > I'll add two synthetic tests for these cases. Thanks. > > Any other case you can think of ? Still churning on the above zero extending move. Also I thought it was a bit odd that this wouldn't work, r1 = r2 r0 = r1 if r0 < 2 goto ... then r0.id != r2.id because a new id is generated on the second mov there. I don't actually care that much because I can't recall seeing this pattern. > I think some time in the past you've mentioned that you hit > exactly this greedy register alloc issue in your cilium programs. > Is it the case or am I misremembering? Yes, I hit this a lot actually for whatever reason. Something about the code I write maybe. It also tends to be inside a loop so messing with volatiles doesn't help. End result is I get a handful of small asm blocks to force compiler into generating code the verifier doesn't trip up on. I was going to add I think the cover letter understates how much this should help. I still need to try some of Yonghong's latest patches maybe I'll push this patch on my stack as well and see how much asm I can delete. Thanks.