Re: [PATCH bpf-next v5 3/3] selftests: bpf: Test iterating a sockmap

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On 9/9/20 9:27 AM, Lorenz Bauer wrote:
Add a test that exercises a basic sockmap / sockhash iteration. For
now we simply count the number of elements seen. Once sockmap update
from iterators works we can extend this to perform a full copy.

Signed-off-by: Lorenz Bauer <lmb@xxxxxxxxxxxxxx>
---
  .../selftests/bpf/prog_tests/sockmap_basic.c  | 89 +++++++++++++++++++
  tools/testing/selftests/bpf/progs/bpf_iter.h  |  9 ++
  .../selftests/bpf/progs/bpf_iter_sockmap.c    | 43 +++++++++
  .../selftests/bpf/progs/bpf_iter_sockmap.h    |  3 +
  4 files changed, 144 insertions(+)
  create mode 100644 tools/testing/selftests/bpf/progs/bpf_iter_sockmap.c
  create mode 100644 tools/testing/selftests/bpf/progs/bpf_iter_sockmap.h

diff --git a/tools/testing/selftests/bpf/prog_tests/sockmap_basic.c b/tools/testing/selftests/bpf/prog_tests/sockmap_basic.c
index 0b79d78b98db..3215f4d22720 100644
--- a/tools/testing/selftests/bpf/prog_tests/sockmap_basic.c
+++ b/tools/testing/selftests/bpf/prog_tests/sockmap_basic.c
@@ -6,6 +6,9 @@
  #include "test_skmsg_load_helpers.skel.h"
  #include "test_sockmap_update.skel.h"
  #include "test_sockmap_invalid_update.skel.h"
+#include "bpf_iter_sockmap.skel.h"
+
+#include "progs/bpf_iter_sockmap.h"
#define TCP_REPAIR 19 /* TCP sock is under repair right now */ @@ -171,6 +174,88 @@ static void test_sockmap_invalid_update(void)
  		test_sockmap_invalid_update__destroy(skel);
  }
+static void test_sockmap_iter(enum bpf_map_type map_type)
+{
+	DECLARE_LIBBPF_OPTS(bpf_iter_attach_opts, opts);
+	int err, len, src_fd, iter_fd, duration;
+	union bpf_iter_link_info linfo = {0};
+	__s64 sock_fd[SOCKMAP_MAX_ENTRIES];
+	__u32 i, num_sockets, max_elems;
+	struct bpf_iter_sockmap *skel;
+	struct bpf_link *link;
+	struct bpf_map *src;
+	char buf[64];
+
+	skel = bpf_iter_sockmap__open_and_load();
+	if (CHECK(!skel, "bpf_iter_sockmap__open_and_load", "skeleton open_and_load failed\n"))
+		return;
+
+	for (i = 0; i < ARRAY_SIZE(sock_fd); i++)
+		sock_fd[i] = -1;
+
+	/* Make sure we have at least one "empty" entry to test iteration of
+	 * an empty slot.
+	 */
+	num_sockets = ARRAY_SIZE(sock_fd) - 1;
+
+	if (map_type == BPF_MAP_TYPE_SOCKMAP) {
+		src = skel->maps.sockmap;
+		max_elems = bpf_map__max_entries(src);
+	} else {
+		src = skel->maps.sockhash;
+		max_elems = num_sockets;
+	}

I know you include the shared header progs/bpf_iter_sockmap.h to
supply SOCKMAP_MAX_ENTRIES in order to define sock_fd array.

I think it is easier to understand if just using bpf_map__max_entries() for both sockmap and sockhash to get max_elems and do dynamic allocation for sock_fd. WDYT?

+
+	src_fd = bpf_map__fd(src);
+
+	for (i = 0; i < num_sockets; i++) {
+		sock_fd[i] = connected_socket_v4();
+		if (CHECK(sock_fd[i] == -1, "connected_socket_v4", "cannot connect\n"))
+			goto out;
+
+		err = bpf_map_update_elem(src_fd, &i, &sock_fd[i], BPF_NOEXIST);
+		if (CHECK(err, "map_update", "failed: %s\n", strerror(errno)))
+			goto out;
+	}
+
[...]



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