Re: [PATCH v3 bpf-next 2/9] bpf, xdp: maintain info on attached XDP BPF programs in net_device

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On Thu, Jul 16, 2020 at 12:01 PM David Ahern <dsahern@xxxxxxxxx> wrote:
>
> On 7/15/20 10:55 PM, Andrii Nakryiko wrote:
> > Instead of delegating to drivers, maintain information about which BPF
> > programs are attached in which XDP modes (generic/skb, driver, or hardware)
> > locally in net_device. This effectively obsoletes XDP_QUERY_PROG command.
> >
> > Such re-organization simplifies existing code already. But it also allows to
> > further add bpf_link-based XDP attachments without drivers having to know
> > about any of this at all, which seems like a good setup.
> > XDP_SETUP_PROG/XDP_SETUP_PROG_HW are just low-level commands to driver to
> > install/uninstall active BPF program. All the higher-level concerns about
> > prog/link interaction will be contained within generic driver-agnostic logic.
> >
> > All the XDP_QUERY_PROG calls to driver in dev_xdp_uninstall() were removed.
> > It's not clear for me why dev_xdp_uninstall() were passing previous prog_flags
> > when resetting installed programs. That seems unnecessary, plus most drivers
> > don't populate prog_flags anyways. Having XDP_SETUP_PROG vs XDP_SETUP_PROG_HW
> > should be enough of an indicator of what is required of driver to correctly
> > reset active BPF program. dev_xdp_uninstall() is also generalized as an
> > iteration over all three supported mode.
> >
> > Signed-off-by: Andrii Nakryiko <andriin@xxxxxx>
> > ---
> >  include/linux/netdevice.h |  17 +++-
> >  net/core/dev.c            | 158 +++++++++++++++++++++-----------------
>
> Similar to my comment on a v1 patch, this change is doing multiple
> things that really should be split into 2 patches - one moving code
> around and the second making the change you want. As is the patch is
> difficult to properly review.
>

You mean xdp_uninstall? In patch 1 leave it as three separate
sections, but switch to different querying. And then in a separate
patch do a loop?

Alright, I'll split that up as well. But otherwise I don't really see
much more opportunities to split it.

> Given that you need a v4 anyways, can you split this patch into 2?



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