On Tue, Apr 28, 2020 at 11:30 PM Alexei Starovoitov <ast@xxxxxx> wrote: > > On 4/28/20 11:20 PM, Yonghong Song wrote: > > > > > > On 4/28/20 11:08 PM, Andrii Nakryiko wrote: > >> On Tue, Apr 28, 2020 at 10:10 PM Yonghong Song <yhs@xxxxxx> wrote: > >>> > >>> > >>> > >>> On 4/28/20 7:44 PM, Alexei Starovoitov wrote: > >>>> On 4/28/20 6:15 PM, Yonghong Song wrote: > >>>>> > >>>>> > >>>>> On 4/28/20 5:48 PM, Alexei Starovoitov wrote: > >>>>>> On 4/28/20 5:37 PM, Martin KaFai Lau wrote: > >>>>>>>> + prog = bpf_iter_get_prog(seq, sizeof(struct > >>>>>>>> bpf_iter_seq_map_info), > >>>>>>>> + &meta.session_id, &meta.seq_num, > >>>>>>>> + v == (void *)0); > >>>>>>> From looking at seq_file.c, when will show() be called with "v == > >>>>>>> NULL"? > >>>>>>> > >>>>>> > >>>>>> that v == NULL here and the whole verifier change just to allow > >>>>>> NULL... > >>>>>> may be use seq_num as an indicator of the last elem instead? > >>>>>> Like seq_num with upper bit set to indicate that it's last? > >>>>> > >>>>> We could. But then verifier won't have an easy way to verify that. > >>>>> For example, the above is expected: > >>>>> > >>>>> int prog(struct bpf_map *map, u64 seq_num) { > >>>>> if (seq_num >> 63) > >>>>> return 0; > >>>>> ... map->id ... > >>>>> ... map->user_cnt ... > >>>>> } > >>>>> > >>>>> But if user writes > >>>>> > >>>>> int prog(struct bpf_map *map, u64 seq_num) { > >>>>> ... map->id ... > >>>>> ... map->user_cnt ... > >>>>> } > >>>>> > >>>>> verifier won't be easy to conclude inproper map pointer tracing > >>>>> here and in the above map->id, map->user_cnt will cause > >>>>> exceptions and they will silently get value 0. > >>>> > >>>> I mean always pass valid object pointer into the prog. > >>>> In above case 'map' will always be valid. > >>>> Consider prog that iterating all map elements. > >>>> It's weird that the prog would always need to do > >>>> if (map == 0) > >>>> goto out; > >>>> even if it doesn't care about finding last. > >>>> All progs would have to have such extra 'if'. > >>>> If we always pass valid object than there is no need > >>>> for such extra checks inside the prog. > >>>> First and last element can be indicated via seq_num > >>>> or via another flag or via helper call like is_this_last_elem() > >>>> or something. > >>> > >>> Okay, I see what you mean now. Basically this means > >>> seq_ops->next() should try to get/maintain next two elements, > >> > >> What about the case when there are no elements to iterate to begin > >> with? In that case, we still need to call bpf_prog for (empty) > >> post-aggregation, but we have no valid element... For bpf_map > >> iteration we could have fake empty bpf_map that would be passed, but > >> I'm not sure it's applicable for any time of object (e.g., having a > >> fake task_struct is probably quite a bit more problematic?)... > > > > Oh, yes, thanks for reminding me of this. I put a call to > > bpf_prog in seq_ops->stop() especially to handle no object > > case. In that case, seq_ops->start() will return NULL, > > seq_ops->next() won't be called, and then seq_ops->stop() > > is called. My earlier attempt tries to hook with next() > > and then find it not working in all cases. > > wait a sec. seq_ops->stop() is not the end. > With lseek of seq_file it can be called multiple times. We don't allow seeking on seq_file created from bpf_iter_link, so there should be no lseek'ing? > What's the point calling bpf prog with NULL then? To know that iteration has ended, even if there were 0 elements to iterate. 0, 1 or N doesn't matter, we might still need to do some final actions (e.g., submit or print summary).