On Tue, Apr 28, 2020 at 10:10 PM Yonghong Song <yhs@xxxxxx> wrote: > > > > On 4/28/20 7:44 PM, Alexei Starovoitov wrote: > > On 4/28/20 6:15 PM, Yonghong Song wrote: > >> > >> > >> On 4/28/20 5:48 PM, Alexei Starovoitov wrote: > >>> On 4/28/20 5:37 PM, Martin KaFai Lau wrote: > >>>>> + prog = bpf_iter_get_prog(seq, sizeof(struct > >>>>> bpf_iter_seq_map_info), > >>>>> + &meta.session_id, &meta.seq_num, > >>>>> + v == (void *)0); > >>>> From looking at seq_file.c, when will show() be called with "v == > >>>> NULL"? > >>>> > >>> > >>> that v == NULL here and the whole verifier change just to allow NULL... > >>> may be use seq_num as an indicator of the last elem instead? > >>> Like seq_num with upper bit set to indicate that it's last? > >> > >> We could. But then verifier won't have an easy way to verify that. > >> For example, the above is expected: > >> > >> int prog(struct bpf_map *map, u64 seq_num) { > >> if (seq_num >> 63) > >> return 0; > >> ... map->id ... > >> ... map->user_cnt ... > >> } > >> > >> But if user writes > >> > >> int prog(struct bpf_map *map, u64 seq_num) { > >> ... map->id ... > >> ... map->user_cnt ... > >> } > >> > >> verifier won't be easy to conclude inproper map pointer tracing > >> here and in the above map->id, map->user_cnt will cause > >> exceptions and they will silently get value 0. > > > > I mean always pass valid object pointer into the prog. > > In above case 'map' will always be valid. > > Consider prog that iterating all map elements. > > It's weird that the prog would always need to do > > if (map == 0) > > goto out; > > even if it doesn't care about finding last. > > All progs would have to have such extra 'if'. > > If we always pass valid object than there is no need > > for such extra checks inside the prog. > > First and last element can be indicated via seq_num > > or via another flag or via helper call like is_this_last_elem() > > or something. > > Okay, I see what you mean now. Basically this means > seq_ops->next() should try to get/maintain next two elements, What about the case when there are no elements to iterate to begin with? In that case, we still need to call bpf_prog for (empty) post-aggregation, but we have no valid element... For bpf_map iteration we could have fake empty bpf_map that would be passed, but I'm not sure it's applicable for any time of object (e.g., having a fake task_struct is probably quite a bit more problematic?)... > otherwise, we won't know whether the one in seq_ops->show() > is the last or not. We could do it in newly implemented > iterator bpf_map/task/task_file. Let me check how I could > make existing seq_ops (ipv6_route/netlink) works with > minimum changes.