Re: [PATCH 2/7] mm/numa: Introduce nearest_node_nodemask()

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On Thu, Feb 13, 2025 at 05:19:58PM +0100, Andrea Righi wrote:
> On Thu, Feb 13, 2025 at 10:57:00AM -0500, Yury Norov wrote:
> > On Wed, Feb 12, 2025 at 05:48:09PM +0100, Andrea Righi wrote:
> > > Introduce the new helper nearest_node_nodemask() to find the closest
> > > node in a specified nodemask from a given starting node.
> > > 
> > > Returns MAX_NUMNODES if no node is found.
> > > 
> > > Cc: Yury Norov <yury.norov@xxxxxxxxx>
> > > Signed-off-by: Andrea Righi <arighi@xxxxxxxxxx>
> > 
> > Suggested-by: Yury Norov [NVIDIA] <yury.norov@xxxxxxxxx>
> 
> Ok.
> 
> > 
> > > ---
> > >  include/linux/numa.h |  7 +++++++
> > >  mm/mempolicy.c       | 32 ++++++++++++++++++++++++++++++++
> > >  2 files changed, 39 insertions(+)
> > > 
> > > diff --git a/include/linux/numa.h b/include/linux/numa.h
> > > index 31d8bf8a951a7..e6baaf6051bcf 100644
> > > --- a/include/linux/numa.h
> > > +++ b/include/linux/numa.h
> > > @@ -31,6 +31,8 @@ void __init alloc_offline_node_data(int nid);
> > >  /* Generic implementation available */
> > >  int numa_nearest_node(int node, unsigned int state);
> > >  
> > > +int nearest_node_nodemask(int node, nodemask_t *mask);
> > > +
> > 
> > See how you use it. It looks a bit inconsistent to the other functions:
> > 
> >   #define for_each_node_numadist(node, unvisited)                                \
> >          for (int start = (node),                                                \
> >               node = nearest_node_nodemask((start), &(unvisited));               \
> >               node < MAX_NUMNODES;                                               \
> >               node_clear(node, (unvisited)),                                     \
> >               node = nearest_node_nodemask((start), &(unvisited)))
> >   
> > 
> > I would suggest to make it aligned with the rest of the API:
> > 
> >   #define node_clear(node, dst) __node_clear((node), &(dst))
> >   static __always_inline void __node_clear(int node, volatile nodemask_t *dstp)
> >   {
> >           clear_bit(node, dstp->bits);
> >   }
> 
> Sorry Yury, can you elaborate more on this? What do you mean with
> inconsistent, is it the volatile nodemask_t *?

What I mean is:
  #define nearest_node_nodemask(start, srcp)
                __nearest_node_nodemask((start), &(srcp))
  int __nearest_node_nodemask(int node, nodemask_t *mask);

That way you'll be able to make the above for-loop looking more
uniform:

  #define for_each_node_numadist(node, unvisited)                                \
         for (int __s = (node),                                                \
              (node) = nearest_node_nodemask(__s, (unvisited));               \
              (node) < MAX_NUMNODES;                                               \
              node_clear((node), (unvisited)),                                     \
              (node) = nearest_node_nodemask(__s, (unvisited)))

> > >  #ifndef memory_add_physaddr_to_nid
> > >  int memory_add_physaddr_to_nid(u64 start);
> > >  #endif
> > > @@ -47,6 +49,11 @@ static inline int numa_nearest_node(int node, unsigned int state)
> > >  	return NUMA_NO_NODE;
> > >  }
> > >  
> > > +static inline int nearest_node_nodemask(int node, nodemask_t *mask)
> > > +{
> > > +	return NUMA_NO_NODE;
> > > +}
> > > +
> > >  static inline int memory_add_physaddr_to_nid(u64 start)
> > >  {
> > >  	return 0;
> > > diff --git a/mm/mempolicy.c b/mm/mempolicy.c
> > > index 162407fbf2bc7..1e2acf187ea3a 100644
> > > --- a/mm/mempolicy.c
> > > +++ b/mm/mempolicy.c
> > > @@ -196,6 +196,38 @@ int numa_nearest_node(int node, unsigned int state)
> > >  }
> > >  EXPORT_SYMBOL_GPL(numa_nearest_node);
> > >  
> > > +/**
> > > + * nearest_node_nodemask - Find the node in @mask at the nearest distance
> > > + *			   from @node.
> > > + *
> > > + * @node: the node to start the search from.
> > > + * @mask: a pointer to a nodemask representing the allowed nodes.
> > > + *
> > > + * This function iterates over all nodes in the given state and calculates
> > > + * the distance to the starting node.
> > > + *
> > > + * Returns the node ID in @mask that is the closest in terms of distance
> > > + * from @node, or MAX_NUMNODES if no node is found.
> > > + */
> > > +int nearest_node_nodemask(int node, nodemask_t *mask)
> > > +{
> > > +	int dist, n, min_dist = INT_MAX, min_node = MAX_NUMNODES;
> > > +
> > > +	if (node == NUMA_NO_NODE)
> > > +		return MAX_NUMNODES;
> > 
> > This makes it unclear: you make it legal to pass NUMA_NO_NODE, but
> > your function returns something useless. I don't think it would help
> > users in any reasonable scenario.
> > 
> > So, if you don't want user to call this with node == NUMA_NO_NODE,
> > just describe it in comment on top of the function. Otherwise, please
> > do something useful like 
> > 
> > 	if (node == NUMA_NO_NODE)
> > 		node = current_node;
> > 
> > I would go with option 1. Notice, node_distance() doesn't bother to
> > check against NUMA_NO_NODE.
> 
> Hm... is it? Looking at __node_distance(), it doesn't seem really safe to
> pass a negative value (maybe I'm missing something?).

It's not safe, but inside the kernel we don't check parameters. Out of
your courtesy you may decide to put a comment, but strictly speaking you
don't have to.

> Anyway, I'd also prefer to go with option 1 and not implicitly assuming
> NUMA_NO_NODE == current node (it feels that it might hide nasty bugs).

Yeah, very true

> So, I can add a comment in the description to clarify that NUMA_NO_NODE is
> forbidenx, but what is someone is passing it? Should we WARN_ON_ONCE() at
> least?

He will brick his testing board, and learn to read comments in a hard
way.

Speaking more seriously, you will be most likely CCed as an author of
that function, and you will be able to comment that on review. Also,
there's a great chance that it will be caught by KASAN or some other
sanitation tool even before someone sends a buggy patch.

This is an old as the world and very well known problem, and everyone
is aware. 

Thanks,
Yury




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