On Tue, Feb 11, 2025 at 08:41:45AM +0100, Andrea Righi wrote: > On Tue, Feb 11, 2025 at 08:32:51AM +0100, Andrea Righi wrote: > > On Mon, Feb 10, 2025 at 11:57:42AM -0500, Yury Norov wrote: > > ... > > > > > +/* > > > > > + * Find the best idle CPU in the system, relative to @node. > > > > > + */ > > > > > +s32 scx_pick_idle_cpu(const struct cpumask *cpus_allowed, int node, u64 flags) > > > > > +{ > > > > > + nodemask_t unvisited = NODE_MASK_ALL; > > > > > > This should be a NODEMASK_ALLOC(). We don't want to eat up too much of the > > > stack, right? > > > > Ok, and if I want to initialize unvisited to all online nodes, is there a > > better than doing: > > > > nodemask_clear(*unvisited); > > nodemask_or(*unvisited, *unvisited, node_states[N_ONLINE]); > > > > We don't have nodemask_copy() right? > > Sorry, and with that I mean nodes_clear() / nodes_or() / nodes_copy(). Also, it might be problematic to use NODEMASK_ALLOC() here, since we're potentially holding raw spinlocks. Maybe we could use per-cpu nodemask_t, but then we need to preempt_disable() the entire loop, since scx_pick_idle_cpu() can be be called potentially from any context. Considering that the maximum value for NODE_SHIFT is 10 with CONFIG_MAXSMP, nodemask_t should be 128 bytes at most, that doesn't seem too bad... Maybe we can accept to have it on the stack in this case? Thanks, -Andrea