On Thu, 2024-11-21 at 23:06 +0100, Kumar Kartikeya Dwivedi wrote: [...] > > > +/* Keep unsinged long in prototype so that kfunc is usable when emitted to > > > + * vmlinux.h in BPF programs directly, but since unsigned long may potentially > > > + * be 4 byte, always cast to u64 when reading/writing from this pointer as it > > > + * always points to an 8-byte memory region in BPF stack. > > > + */ > > > +__bpf_kfunc void bpf_local_irq_save(unsigned long *flags__irq_flag) > > > > Nit: 'unsigned long long' is guaranteed to be at-least 64 bit. > > What would go wrong if 'u64' is used here? > > It goes like this: > If I make this unsigned long long * or u64 *, the kfunc emitted to > vmlinux.h expects a pointer of that type. > Typically, kernel code is always passing unsigned long flags to these > functions, and that's what people are used to. > Given for --target=bpf unsigned long * is always a 8-byte value, I > just did this, so that in kernels that are 32-bit, > we don't end up relying on unsigned long still being 8 when > fetching/storing flags on BPF stack. So, the goal is to enable the following pattern: unsigned long flags; bpf_local_irq_save(&flags); Right? For a 32-bit system 'flags' would be 4 bytes long. Consider the following example: unsigned long flags; // assume 'flags' and 'foo' int foo; // are allocated sequentially. bpf_local_irq_save(&flags); I think that in such case '*ptr = flags;' would overwrite foo. [...] > > > +{ > > > + u64 *ptr = (u64 *)flags__irq_flag; > > > + unsigned long flags; > > > + > > > + local_irq_save(flags); > > > + *ptr = flags; > > > +}