[PATCH bpf-next v2 01/11] bpf, sk_msg: Don't reset saved sock proto on restore

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There is no need to reset psock->sk_proto when restoring socket protocol
callbacks (sk->sk_prot). The psock is about to get detached from the sock
and eventually destroyed.

No harm done if we restore the protocol callbacks twice, while it makes
reasoning about psock state easier, that is once psock was initialized, we
can assume psock->sk_proto is set.

Also, we don't need a fallback for when socket is not using ULP.
tcp_update_ulp already does this for us.

Signed-off-by: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx>
---
 include/linux/skmsg.h | 12 +-----------
 1 file changed, 1 insertion(+), 11 deletions(-)

diff --git a/include/linux/skmsg.h b/include/linux/skmsg.h
index ef7031f8a304..41ea1258d15e 100644
--- a/include/linux/skmsg.h
+++ b/include/linux/skmsg.h
@@ -359,17 +359,7 @@ static inline void sk_psock_restore_proto(struct sock *sk,
 					  struct sk_psock *psock)
 {
 	sk->sk_write_space = psock->saved_write_space;
-
-	if (psock->sk_proto) {
-		struct inet_connection_sock *icsk = inet_csk(sk);
-		bool has_ulp = !!icsk->icsk_ulp_data;
-
-		if (has_ulp)
-			tcp_update_ulp(sk, psock->sk_proto);
-		else
-			sk->sk_prot = psock->sk_proto;
-		psock->sk_proto = NULL;
-	}
+	tcp_update_ulp(sk, psock->sk_proto);
 }
 
 static inline void sk_psock_set_state(struct sk_psock *psock,
-- 
2.24.1




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