On Wed, Nov 20, 2024, at 8:07 AM, Alexei Starovoitov wrote: > On Wed, Nov 20, 2024 at 7:55 AM Daniel Xu <dxu@xxxxxxxxx> wrote: >> >> >> >> On Sat, Nov 16, 2024, at 2:17 PM, Alexei Starovoitov wrote: >> > On Tue, Oct 29, 2024 at 11:36 PM Daniel Xu <dxu@xxxxxxxxx> wrote: >> >> >> >> Hey Daniel, >> >> >> >> On Wed, Aug 23, 2023, at 9:08 AM, Daniel Xu wrote: >> >> > This patchset changes the behavior of TC and XDP hooks during attachment >> >> > such that any BPF_MAP_TYPE_PROG_ARRAY that the prog uses has an extra >> >> > uref taken. >> >> > >> >> > The goal behind this change is to try and prevent confusion for the >> >> > majority of use cases. The current behavior where when the last uref is >> >> > dropped the prog array map is emptied is quite confusing. Confusing >> >> > enough for there to be multiple references to it in ebpf-go [0][1]. >> >> > >> >> > Completely solving the problem is difficult. As stated in c9da161c6517 >> >> > ("bpf: fix clearing on persistent program array maps"), it is >> >> > difficult-to-impossible to walk the full dependency graph b/c it is too >> >> > dynamic. >> >> > >> >> > However in practice, I've found that all progs in a tailcall chain >> >> > share the same prog array map. Knowing that, if we take a uref on any >> >> > used prog array map when the program is attached, we can simplify the >> >> > majority use case and make it more ergonomic. >> > >> > Are you proposing to inc map uref when prog is attached? >> > >> > But that re-adds the circular dependency that uref concept is solving. >> > When prog is inserted into prog array prog refcnt is incremented. >> > So if prog also incremented uref. The user space can exit >> > but prog array and progs will stay there though nothing is using them. >> > I guess I'm missing the idea. >> >> IIRC the old-style tc/xdp attachment is the one incrementing the uref. > > uref is incremented when FD is given to user space and > file->release() callback decrements uref. > > I don't think any of the attach operations mess with uref. > At least they shouldn't. None yet. My patch was adding it. It's fine if it's too much of a hack - was just an idea.