On Mon, Dec 02, 2019 at 11:54:27AM -0800, Andrii Nakryiko wrote: > On Mon, Dec 2, 2019 at 11:21 AM Jiri Olsa <jolsa@xxxxxxxxxx> wrote: > > > > On Mon, Dec 02, 2019 at 10:42:53AM -0800, Andrii Nakryiko wrote: > > > On Mon, Dec 2, 2019 at 10:09 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote: > > > > > > > > Andrii Nakryiko <andrii.nakryiko@xxxxxxxxx> writes: > > > > > > > > > On Wed, Nov 27, 2019 at 1:49 AM Jiri Olsa <jolsa@xxxxxxxxxx> wrote: > > > > >> > > > > >> hi, > > > > >> adding support to link bpftool with libbpf dynamically, > > > > >> and config change for perf. > > > > >> > > > > >> It's now possible to use: > > > > >> $ make -C tools/bpf/bpftool/ LIBBPF_DYNAMIC=1 > > > > > > > > > > I wonder what's the motivation behind these changes, though? Why is > > > > > linking bpftool dynamically with libbpf is necessary and important? > > > > > They are both developed tightly within kernel repo, so I fail to see > > > > > what are the huge advantages one can get from linking them > > > > > dynamically. > > > > > > > > Well, all the regular reasons for using dynamic linking (memory usage, > > > > binary size, etc). > > > > > > bpftool is 327KB with statically linked libbpf. Hardly a huge problem > > > for either binary size or memory usage. CPU instruction cache usage is > > > also hardly a concern for bpftool specifically. > > > > > > > But in particular, the ability to update the libbpf > > > > package if there's a serious bug, and have that be picked up by all > > > > utilities making use of it. > > > > > > I agree, and that works only for utilities linking with libbpf > > > dynamically. For tools that build statically, you'd have to update > > > tools anyways. And if you can update libbpf, you can as well update > > > bpftool at the same time, so I don't think linking bpftool statically > > > with libbpf causes any new problems. > > > > it makes difference for us if we need to respin just one library > > instead of several applications (bpftool and perf at the moment), > > because of the bug in the library > > > > with the Toke's approach we compile some bits of libbpf statically into > > bpftool, but there's still the official API in the dynamic libbpf that > > we care about and that could carry on the fix without bpftool respin > > See my replies on v4 of your patchset. I have doubts this actually > works as we hope it works. > > I also don't see how that is going to work in general. Imagine > something like this: > > static int some_state = 123; > > LIBBPF_API void set_state(int x) { some_state = x; } > > int get_state() { return some_state; } > > If bpftool does: > > set_state(42); > printf("%d\n", get_state()); > > > How is this supposed to work with set_state() coming from libbpf.so, > while get_state() being statically linked? Who "owns" memory of `int > some_state` -- bpftool or libbpf.so? Can they magically share it? Or > rather maybe some_state will be actually two different variables in > two different memory regions? And set_state() would be setting one of > them, while get_state() would be reading another one? > > It would be good to test this out. Do you mind checking? I think you're right.. sry, I should have checked on this more, there are no relocations for libbpf.so, so it's all statically linked and the libbpf is just in 'needed' libs record.. ugh :-\ jirka