On Mon, Dec 2, 2019 at 11:21 AM Jiri Olsa <jolsa@xxxxxxxxxx> wrote: > > On Mon, Dec 02, 2019 at 10:42:53AM -0800, Andrii Nakryiko wrote: > > On Mon, Dec 2, 2019 at 10:09 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote: > > > > > > Andrii Nakryiko <andrii.nakryiko@xxxxxxxxx> writes: > > > > > > > On Wed, Nov 27, 2019 at 1:49 AM Jiri Olsa <jolsa@xxxxxxxxxx> wrote: > > > >> > > > >> hi, > > > >> adding support to link bpftool with libbpf dynamically, > > > >> and config change for perf. > > > >> > > > >> It's now possible to use: > > > >> $ make -C tools/bpf/bpftool/ LIBBPF_DYNAMIC=1 > > > > > > > > I wonder what's the motivation behind these changes, though? Why is > > > > linking bpftool dynamically with libbpf is necessary and important? > > > > They are both developed tightly within kernel repo, so I fail to see > > > > what are the huge advantages one can get from linking them > > > > dynamically. > > > > > > Well, all the regular reasons for using dynamic linking (memory usage, > > > binary size, etc). > > > > bpftool is 327KB with statically linked libbpf. Hardly a huge problem > > for either binary size or memory usage. CPU instruction cache usage is > > also hardly a concern for bpftool specifically. > > > > > But in particular, the ability to update the libbpf > > > package if there's a serious bug, and have that be picked up by all > > > utilities making use of it. > > > > I agree, and that works only for utilities linking with libbpf > > dynamically. For tools that build statically, you'd have to update > > tools anyways. And if you can update libbpf, you can as well update > > bpftool at the same time, so I don't think linking bpftool statically > > with libbpf causes any new problems. > > it makes difference for us if we need to respin just one library > instead of several applications (bpftool and perf at the moment), > because of the bug in the library > > with the Toke's approach we compile some bits of libbpf statically into > bpftool, but there's still the official API in the dynamic libbpf that > we care about and that could carry on the fix without bpftool respin See my replies on v4 of your patchset. I have doubts this actually works as we hope it works. I also don't see how that is going to work in general. Imagine something like this: static int some_state = 123; LIBBPF_API void set_state(int x) { some_state = x; } int get_state() { return some_state; } If bpftool does: set_state(42); printf("%d\n", get_state()); How is this supposed to work with set_state() coming from libbpf.so, while get_state() being statically linked? Who "owns" memory of `int some_state` -- bpftool or libbpf.so? Can they magically share it? Or rather maybe some_state will be actually two different variables in two different memory regions? And set_state() would be setting one of them, while get_state() would be reading another one? It would be good to test this out. Do you mind checking? > > > > No reason why bpftool should be special in that respect. > > > > But I think bpftool is special and we actually want it to be special > > and tightly coupled to libbpf with sometimes very intimate knowledge > > of libbpf and access to "hidden" APIs. That allows us to experiment > > with new stuff that requires use of bpftool (e.g., code generation for > > BPF programs), without having to expose and seal public APIs. And I > > don't think it's a problem from the point of code maintenance, because > > both live in the same repository and are updated "atomically" when new > > features are added or changed. > > I thought we solved this by Toke's approach, so there' no need > to expose any new/experimental API .. also you guys will probably > continue using static linking I guess > > jirka > > > > > Beyond superficial binary size worries, I don't see any good reason > > why we should add more complexity and variables to libbpf and bpftool > > build processes just to have a "nice to have" option of linking > > bpftool dynamically with libbpf. >