On 12/13/2023 6:30 AM, Yonghong Song wrote: > Typically for percpu map element or data structure, once allocated, > most operations are lookup or in-place update. Deletion are really > rare. Currently, for percpu data strcture, 4 elements will be > refilled if the size is <= 256. Let us just do with one element > for percpu data. For example, for size 256 and 128 cpus, the > potential saving will be 3 * 256 * 128 * 128 = 12MB. > > Signed-off-by: Yonghong Song <yonghong.song@xxxxxxxxx> > --- > kernel/bpf/memalloc.c | 6 +++++- > 1 file changed, 5 insertions(+), 1 deletion(-) > > diff --git a/kernel/bpf/memalloc.c b/kernel/bpf/memalloc.c > index 84987e97fd0a..a1d718ee264d 100644 > --- a/kernel/bpf/memalloc.c > +++ b/kernel/bpf/memalloc.c > @@ -483,11 +483,15 @@ static void init_refill_work(struct bpf_mem_cache *c) > > static void prefill_mem_cache(struct bpf_mem_cache *c, int cpu) > { > + int cnt = 1; > + > /* To avoid consuming memory assume that 1st run of bpf > * prog won't be doing more than 4 map_update_elem from > * irq disabled region > */ Please update the comments accordingly. > - alloc_bulk(c, c->unit_size <= 256 ? 4 : 1, cpu_to_node(cpu), false); > + if (!c->percpu_size && c->unit_size <= 256) > + cnt = 4; > + alloc_bulk(c, cnt, cpu_to_node(cpu), false); > } > > static int check_obj_size(struct bpf_mem_cache *c, unsigned int idx)