Re: bpf selftest pyperf180.c compilation failure with latest last llvm18 (in development)

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On Mon, 2023-10-30 at 20:58 -0700, Yonghong Song wrote:
> With latest llvm18 (main branch of llvm-project repo), when building bpf selftests,
>     [~/work/bpf-next (master)]$ make -C tools/testing/selftests/bpf LLVM=1 -j
> 
> The following compilation error happens:
>     fatal error: error in backend: Branch target out of insn range
>     PLEASE submit a bug report to https://github.com/llvm/llvm-project/issues/ and include the crash backtrace, preprocessed source, and associated run script.
>     Stack dump:
>     0.      Program arguments: clang -g -Wall -Werror -D__TARGET_ARCH_x86 -mlittle-endian -I/home/yhs/work/bpf-next/tools/testing/selftests/bpf/tools/include -I/home/yhs
>     /work/bpf-next/tools/testing/selftests/bpf -I/home/yhs/work/bpf-next/tools/include/uapi -I/home/yhs/work/bpf-next/tools/testing/selftests/usr/include -idirafter /hom
>     e/yhs/work/llvm-project/llvm/build.18/install/lib/clang/18/include -idirafter /usr/local/include -idirafter /usr/include -Wno-compare-distinct-pointer-types -DENABLE
>     _ATOMICS_TESTS -O2 --target=bpf -c progs/pyperf180.c -mcpu=v3 -o /home/yhs/work/bpf-next/tools/testing/selftests/bpf/pyperf180.bpf.o
>     1.      <eof> parser at end of file
>     2.      Code generation
>     .....
> 
> The compilation failure only happens to cpu=v2 and cpu=v3. cpu=v4 is okay
> since cpu=v4 supports 32-bit branch target offset.
> 
> The above failure is due to upstream llvm patch
>     https://reviews.llvm.org/D143624
> where some inlining ordering are changed in the compiler.

Hi Yonghong, Alexei,

This is a followup for the off-list discussion. I think I have a
relatively simple two pass algorithm that allows to replace jumps
longer than 2**16 by series of shorter jumps using "trampoline"
goto instructions.

The basic idea of the algorithm is to:
- Visit basic blocks sequentially from first to last (after LLVM is
  done with figuring BB ordering), effectively splitting basic blocks
  in two parts: "processed" and "unexplored".
- Insert "trampoline" jumps only at "unexplored" side, thus
  guaranteeing that distances between basic blocks on "processed" side
  never change.
- Maintain the list of "pending jumps":
  - Whenever a basic block is picked from "unexplored" side
    information about edges coming to and from this basic block is
    added as pending jumps:
    - backward edges are added before basic block is processed;
    - forward edges are added after basic block is processed.
  - Pending jump is a tuple (off,src,dst,backedge):
    - 'src', 'dst' - basic blocks (swapped for backedges);
    - 'off' - current distance from 'src'.
- When a basic block is picked from "unexplored" side:
  - discard all pending jumps that have this basic block as 'dst';
  - peek a pending jump for which jmp.off + bb.size > MAX_JUMP_DISTANCE;
  - if such jump is present:
    - split basic block;
    - insert trampoline instruction;
    - discard pending jump and schedule new pending jump with
      trampoline src, original dst, and off=0;
  - if such jump is not present move basic block from "unexplored" to
    "processed";
  - when basic block is moved from "unexplored" side to "processed",
    bump 'off' field of each pending jump by the size of the basic
    block.

So, the main part is to keep 'off' fields of pending jumps smaller
than MAX_JUMP_DISTANCE by inserting trampoline jumps.

I have a Python model for this algorithm at [0]. It passes a few
hand-coded tests but I still need to do some property-based testing.
I think I need another day to finish with testing, after that it
should be possible to translate this code to LLVM/C++ in a couple of days.

Please let me know if this is interesting.

Thanks,
Eduard

[0] https://gist.github.com/eddyz87/7e8d162b2bb2071769a9b3d960898405

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