Hello Chime, that's a very interesting question. Honestly, I have no idea. mtg uses xrandr under the hood, that's an X11 program for configuring display output. So I would guess it applies only iff X is active. Which is probably not the case in a pure console environment. Though, in these instances, I wonder what do these interfaces actually use for talking to the monitor, I mean, they still need to draw the content somehow even if it's just a text. And, if there would be a way to control this usage from mtg, preferably without root privileges, and without breaking anything. If it turned out there is an approach that could be used, implementation in mtg should be trivial, the program is designed in such a way to allow easy covering of various display setups, specifically with future Wayland support in mind. As for compilation, it's a standard Rust program, after running cargo build --release -q, the output should be located in ./target/release Best regards Rastislav Dňa 23. 6. 2023 o 20:38 Linux for blind general discussion napísal(a): > I am wondering, will your "mtg" work in a console only system? I installed > Cargo from Debian-and-from your README instructions, ran > cargo build --release -q > either with or without sudo, it just sits there-and-creates Cargo.loc and > Cargo.toml. Thanks in advance > Chime > > _______________________________________________ > Blinux-list mailing list > Blinux-list@xxxxxxxxxx > https://listman.redhat.com/mailman/listinfo/blinux-list > _______________________________________________ Blinux-list mailing list Blinux-list@xxxxxxxxxx https://listman.redhat.com/mailman/listinfo/blinux-list