Hello! The thing I want is a mud engine that is easy to use and learn so I can make my own mud without having to develop one myself using c or c++ or some other programming language. this is an engine that uses a kind of programming language so you can program things like monsters,objects,rooms etc. if you have another good suggestion on how I can create my mud in an easy way I will be interesOn Sun, 20 Feb ted in it. /kristoffer2005 15:16:34 -0500, "Janina Sajka" <janina@xxxxxxxxxxx> said: > Kristoffer Gustafsson writes: > > The program I want to run is a mud engine found at: > > www.valhalla.com > > can you take a look on it and see if you can get this to work under > > fedora? > > > OK, I took a quick look. My very cursory examination suggests two > things: > > 1.) This mud client is quite old. There are newer mud agents that > apparently do work under Fedora. I'd advise looking at those first. > > 2.) The Valhalla MUD agent appears to be closed source. I found very > little documentation. Indeed, judging from their web page, I would > expect their user interfaces might prove not to be very blind friendly. > Of course I could be wrong about the mud client, but their web pages are > pretty bad. > > So, is there some particular reason why you must have this client and no > other? Is it a mud client you need? Or this particular mud client? > > If the former, you have open source options known to work under Fedora. > A simple Google search will expose them to you. > > If the later, well then, good luck with RH 9. > > _______________________________________________ > > Blinux-list@xxxxxxxxxx > https://www.redhat.com/mailman/listinfo/blinux-list Kristoffer Gustafsson Solsäter Månstadsvägen 3 51453 Månstad Telefon: 0325 42093 Mobil: 073-822 64 73 E-post: skeeter@xxxxxxxxxxx _______________________________________________ Blinux-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/blinux-list