>> The problem is that 'BridgeDestroyed' event never comes. In version 13, >> as I >> recall, this event was sometimes fired, sometimes not, but bridge was in >> most cases or always destroyed. But in v 14, bridge is not really > destroyed, > > What happens if you remove each channel from the bridge, hang them up, > and then destroy the bridge? Does that work as expected? > > Joshua Colp I just tried it and everything seems to be fine if channels are removed from bridge before it is destroyed. Strange thing is that destroying is also proper if both channels are still in and connected, but if one disconnects and destroying is made with other channel still in the bridge, then channel is properly removed but bridge is not deleted. Theoretically my app could remove other channel before destroying a bridge, but this seems to me unnecessary since destroying of the bridge is doing it, and I'm then just adding additional logic without a reason. Do you agree? Marin _______________________________________________ asterisk-app-dev mailing list asterisk-app-dev@xxxxxxxxxxxxxxxx http://lists.digium.com/cgi-bin/mailman/listinfo/asterisk-app-dev