Re: Why not create a new repo specified for games ?

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]



On (11/01/11 16:40), Matej Ľach wrote:
-~> I support this idea.
-~> Keep most games in AUR and the more popular ones can have their
-~> own repo [games] on a separate server.
-~> This server could be community financed using donations and if not
-~> enough interest will be raised for new repo, all these huge games
-~> can be moved to AUR and the smaller ones can stay in [community].
-~> 
-~> That's my view at it.
-~> 

+1, but what I can't understand is why the MiB size is a figure of merit?
Instead a more relevant question, imho, is why waste server resources and time
on bad software?

Most of these games are either from 1990 era or developed simply for fun and
have poor quality, especially compared to multi-million budgeted Windows games.
And look at the number of game pkgs per TU in community. Most likely these
packages are simply being routinely rebuilt without seeing much usage.

-- 
Leonid Isaev
GnuPG key ID: 164B5A6D
Key fingerprint: C0DF 20D0 C075 C3F1 E1BE  775A A7AE F6CB 164B 5A6D

Attachment: pgpCp6OMPSYCI.pgp
Description: PGP signature


[Index of Archives]     [Linux Wireless]     [Linux Kernel]     [ATH6KL]     [Linux Bluetooth]     [Linux Netdev]     [Kernel Newbies]     [Share Photos]     [IDE]     [Security]     [Git]     [Netfilter]     [Bugtraq]     [Yosemite News]     [MIPS Linux]     [ARM Linux]     [Linux Security]     [Linux RAID]     [Linux ATA RAID]     [Samba]     [Device Mapper]
  Powered by Linux