Re: [RFC 1/7] drm/amdgpu: UAPI for user queue management

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On Tue, Jan 3, 2023 at 2:25 PM Liu, Shaoyun <Shaoyun.Liu@xxxxxxx> wrote:
>
> [AMD Official Use Only - General]
>
> What about the existing rocm apps that already use the  hsakmt APIs for user queue ?

We'd have to keep both APIs around for existing chips for backwards
compatibility.

Alex

>
> Shaoyun.liu
>
> -----Original Message-----
> From: Alex Deucher <alexdeucher@xxxxxxxxx>
> Sent: Tuesday, January 3, 2023 2:22 PM
> To: Liu, Shaoyun <Shaoyun.Liu@xxxxxxx>
> Cc: Kuehling, Felix <Felix.Kuehling@xxxxxxx>; Sharma, Shashank <Shashank.Sharma@xxxxxxx>; amd-gfx@xxxxxxxxxxxxxxxxxxxxx; Deucher, Alexander <Alexander.Deucher@xxxxxxx>; Koenig, Christian <Christian.Koenig@xxxxxxx>; Yadav, Arvind <Arvind.Yadav@xxxxxxx>; Paneer Selvam, Arunpravin <Arunpravin.PaneerSelvam@xxxxxxx>
> Subject: Re: [RFC 1/7] drm/amdgpu: UAPI for user queue management
>
> On Tue, Jan 3, 2023 at 2:17 PM Liu, Shaoyun <Shaoyun.Liu@xxxxxxx> wrote:
> >
> > [AMD Official Use Only - General]
> >
> > Hsakmt  has  the  interfaces for compute user queue. Do we want a unify API for both  graphic and compute  ?
>
> Yeah, that is the eventual goal, hence the flag for AQL vs PM4.
>
> Alex
>
> >
> > Regards
> > Shaoyun.liu
> >
> > -----Original Message-----
> > From: amd-gfx <amd-gfx-bounces@xxxxxxxxxxxxxxxxxxxxx> On Behalf Of
> > Felix Kuehling
> > Sent: Tuesday, January 3, 2023 1:30 PM
> > To: Sharma, Shashank <Shashank.Sharma@xxxxxxx>;
> > amd-gfx@xxxxxxxxxxxxxxxxxxxxx
> > Cc: Deucher, Alexander <Alexander.Deucher@xxxxxxx>; Koenig, Christian
> > <Christian.Koenig@xxxxxxx>; Yadav, Arvind <Arvind.Yadav@xxxxxxx>;
> > Paneer Selvam, Arunpravin <Arunpravin.PaneerSelvam@xxxxxxx>
> > Subject: Re: [RFC 1/7] drm/amdgpu: UAPI for user queue management
> >
> > Am 2022-12-23 um 14:36 schrieb Shashank Sharma:
> > > From: Alex Deucher <alexander.deucher@xxxxxxx>
> > >
> > > This patch intorduces new UAPI/IOCTL for usermode graphics queue.
> > > The userspace app will fill this structure and request the graphics
> > > driver to add a graphics work queue for it. The output of this UAPI
> > > is a queue id.
> > >
> > > This UAPI maps the queue into GPU, so the graphics app can start
> > > submitting work to the queue as soon as the call returns.
> > >
> > > Cc: Alex Deucher <alexander.deucher@xxxxxxx>
> > > Cc: Christian Koenig <christian.koenig@xxxxxxx>
> > > Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
> > > Signed-off-by: Shashank Sharma <shashank.sharma@xxxxxxx>
> > > ---
> > >   include/uapi/drm/amdgpu_drm.h | 52 +++++++++++++++++++++++++++++++++++
> > >   1 file changed, 52 insertions(+)
> > >
> > > diff --git a/include/uapi/drm/amdgpu_drm.h
> > > b/include/uapi/drm/amdgpu_drm.h index 0d93ec132ebb..a3d0dd6f62c5
> > > 100644
> > > --- a/include/uapi/drm/amdgpu_drm.h
> > > +++ b/include/uapi/drm/amdgpu_drm.h
> > > @@ -54,6 +54,7 @@ extern "C" {
> > >   #define DRM_AMDGPU_VM                       0x13
> > >   #define DRM_AMDGPU_FENCE_TO_HANDLE  0x14
> > >   #define DRM_AMDGPU_SCHED            0x15
> > > +#define DRM_AMDGPU_USERQ             0x16
> > >
> > >   #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
> > >   #define DRM_IOCTL_AMDGPU_GEM_MMAP   DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
> > > @@ -71,6 +72,7 @@ extern "C" {
> > >   #define DRM_IOCTL_AMDGPU_VM         DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
> > >   #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
> > >   #define DRM_IOCTL_AMDGPU_SCHED              DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
> > > +#define DRM_IOCTL_AMDGPU_USERQ               DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
> > >
> > >   /**
> > >    * DOC: memory domains
> > > @@ -288,6 +290,56 @@ union drm_amdgpu_ctx {
> > >       union drm_amdgpu_ctx_out out;
> > >   };
> > >
> > > +/* user queue IOCTL */
> > > +#define AMDGPU_USERQ_OP_CREATE       1
> > > +#define AMDGPU_USERQ_OP_FREE 2
> > > +
> > > +#define AMDGPU_USERQ_MQD_FLAGS_SECURE        (1 << 0)
> >
> > What does "secure" mean here? I don't see this flag referenced anywhere in the rest of the patch series.
> >
> > Regards,
> >    Felix
> >
> >
> > > +#define AMDGPU_USERQ_MQD_FLAGS_AQL   (1 << 1)
> > > +
> > > +struct drm_amdgpu_userq_mqd {
> > > +     /** Flags: AMDGPU_USERQ_MQD_FLAGS_* */
> > > +     __u32   flags;
> > > +     /** IP type: AMDGPU_HW_IP_* */
> > > +     __u32   ip_type;
> > > +     /** GEM object handle */
> > > +     __u32   doorbell_handle;
> > > +     /** Doorbell offset in dwords */
> > > +     __u32   doorbell_offset;
> > > +     /** GPU virtual address of the queue */
> > > +     __u64   queue_va;
> > > +     /** Size of the queue in bytes */
> > > +     __u64   queue_size;
> > > +     /** GPU virtual address of the rptr */
> > > +     __u64   rptr_va;
> > > +     /** GPU virtual address of the wptr */
> > > +     __u64   wptr_va;
> > > +};
> > > +
> > > +struct drm_amdgpu_userq_in {
> > > +     /** AMDGPU_USERQ_OP_* */
> > > +     __u32   op;
> > > +     /** Flags */
> > > +     __u32   flags;
> > > +     /** Context handle to associate the queue with */
> > > +     __u32   ctx_id;
> > > +     __u32   pad;
> > > +     /** Queue descriptor */
> > > +     struct drm_amdgpu_userq_mqd mqd; };
> > > +
> > > +struct drm_amdgpu_userq_out {
> > > +     /** Queue handle */
> > > +     __u32   q_id;
> > > +     /** Flags */
> > > +     __u32   flags;
> > > +};
> > > +
> > > +union drm_amdgpu_userq {
> > > +     struct drm_amdgpu_userq_in in;
> > > +     struct drm_amdgpu_userq_out out; };
> > > +
> > >   /* vm ioctl */
> > >   #define AMDGPU_VM_OP_RESERVE_VMID   1
> > >   #define AMDGPU_VM_OP_UNRESERVE_VMID 2




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