[AMD Official Use Only - General] Hsakmt has the interfaces for compute user queue. Do we want a unify API for both graphic and compute ? Regards Shaoyun.liu -----Original Message----- From: amd-gfx <amd-gfx-bounces@xxxxxxxxxxxxxxxxxxxxx> On Behalf Of Felix Kuehling Sent: Tuesday, January 3, 2023 1:30 PM To: Sharma, Shashank <Shashank.Sharma@xxxxxxx>; amd-gfx@xxxxxxxxxxxxxxxxxxxxx Cc: Deucher, Alexander <Alexander.Deucher@xxxxxxx>; Koenig, Christian <Christian.Koenig@xxxxxxx>; Yadav, Arvind <Arvind.Yadav@xxxxxxx>; Paneer Selvam, Arunpravin <Arunpravin.PaneerSelvam@xxxxxxx> Subject: Re: [RFC 1/7] drm/amdgpu: UAPI for user queue management Am 2022-12-23 um 14:36 schrieb Shashank Sharma: > From: Alex Deucher <alexander.deucher@xxxxxxx> > > This patch intorduces new UAPI/IOCTL for usermode graphics queue. The > userspace app will fill this structure and request the graphics driver > to add a graphics work queue for it. The output of this UAPI is a > queue id. > > This UAPI maps the queue into GPU, so the graphics app can start > submitting work to the queue as soon as the call returns. > > Cc: Alex Deucher <alexander.deucher@xxxxxxx> > Cc: Christian Koenig <christian.koenig@xxxxxxx> > Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> > Signed-off-by: Shashank Sharma <shashank.sharma@xxxxxxx> > --- > include/uapi/drm/amdgpu_drm.h | 52 +++++++++++++++++++++++++++++++++++ > 1 file changed, 52 insertions(+) > > diff --git a/include/uapi/drm/amdgpu_drm.h > b/include/uapi/drm/amdgpu_drm.h index 0d93ec132ebb..a3d0dd6f62c5 > 100644 > --- a/include/uapi/drm/amdgpu_drm.h > +++ b/include/uapi/drm/amdgpu_drm.h > @@ -54,6 +54,7 @@ extern "C" { > #define DRM_AMDGPU_VM 0x13 > #define DRM_AMDGPU_FENCE_TO_HANDLE 0x14 > #define DRM_AMDGPU_SCHED 0x15 > +#define DRM_AMDGPU_USERQ 0x16 > > #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) > #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) > @@ -71,6 +72,7 @@ extern "C" { > #define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm) > #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle) > #define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched) > +#define DRM_IOCTL_AMDGPU_USERQ DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq) > > /** > * DOC: memory domains > @@ -288,6 +290,56 @@ union drm_amdgpu_ctx { > union drm_amdgpu_ctx_out out; > }; > > +/* user queue IOCTL */ > +#define AMDGPU_USERQ_OP_CREATE 1 > +#define AMDGPU_USERQ_OP_FREE 2 > + > +#define AMDGPU_USERQ_MQD_FLAGS_SECURE (1 << 0) What does "secure" mean here? I don't see this flag referenced anywhere in the rest of the patch series. Regards, Felix > +#define AMDGPU_USERQ_MQD_FLAGS_AQL (1 << 1) > + > +struct drm_amdgpu_userq_mqd { > + /** Flags: AMDGPU_USERQ_MQD_FLAGS_* */ > + __u32 flags; > + /** IP type: AMDGPU_HW_IP_* */ > + __u32 ip_type; > + /** GEM object handle */ > + __u32 doorbell_handle; > + /** Doorbell offset in dwords */ > + __u32 doorbell_offset; > + /** GPU virtual address of the queue */ > + __u64 queue_va; > + /** Size of the queue in bytes */ > + __u64 queue_size; > + /** GPU virtual address of the rptr */ > + __u64 rptr_va; > + /** GPU virtual address of the wptr */ > + __u64 wptr_va; > +}; > + > +struct drm_amdgpu_userq_in { > + /** AMDGPU_USERQ_OP_* */ > + __u32 op; > + /** Flags */ > + __u32 flags; > + /** Context handle to associate the queue with */ > + __u32 ctx_id; > + __u32 pad; > + /** Queue descriptor */ > + struct drm_amdgpu_userq_mqd mqd; > +}; > + > +struct drm_amdgpu_userq_out { > + /** Queue handle */ > + __u32 q_id; > + /** Flags */ > + __u32 flags; > +}; > + > +union drm_amdgpu_userq { > + struct drm_amdgpu_userq_in in; > + struct drm_amdgpu_userq_out out; > +}; > + > /* vm ioctl */ > #define AMDGPU_VM_OP_RESERVE_VMID 1 > #define AMDGPU_VM_OP_UNRESERVE_VMID 2