MMU callback update page table set unlocked flag, add callback tlb_cb to vm->last_unlocked fence, and pass it back to upper layer to wait for page table update done. Signed-off-by: Philip Yang <Philip.Yang@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c index 48f326609976..aac1b625194f 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c @@ -927,7 +927,10 @@ int amdgpu_vm_bo_update_mapping(struct amdgpu_device *adev, r = vm->update_funcs->commit(¶ms, fence); - if (!unlocked && (!(flags & AMDGPU_PTE_VALID) || params.table_freed)) { + if (!(flags & AMDGPU_PTE_VALID) || params.table_freed) { + if (unlocked && fence) + *fence = dma_fence_get(vm->last_unlocked); + tlb_cb->vm = vm; if (!fence || !*fence || dma_fence_add_callback(*fence, &tlb_cb->cb, -- 2.35.1