This patch adds required fields to drm_sched_job and drm_gpu_scheduler structure to cumulatively calculate amount of time a drm_gpu_scheduler spend on serving a job. Using least used drm scheduler to choose a run queue improves drm_sched_entity_get_free_sched()'s job distribution Below are test results after running amdgpu_test from mesa drm Before this patch: sched_name num of many times it got scheduled ========= ================================== sdma0 314 sdma1 32 comp_1.0.0 56 After this patch: sched_name num of many times it got scheduled ========= ================================== sdma0 210 sdma1 211 comp_1.0.0 10 comp_1.0.1 10 comp_1.1.0 14 comp_1.1.1 6 comp_1.2.0 12 comp_1.2.1 14 comp_1.3.0 8 comp_1.3.1 10 Signed-off-by: Nirmoy Das <nirmoy.das@xxxxxxx> --- drivers/gpu/drm/scheduler/sched_entity.c | 23 +++++++++++++++++------ drivers/gpu/drm/scheduler/sched_main.c | 7 +++++-- include/drm/gpu_scheduler.h | 11 ++++++++--- 3 files changed, 30 insertions(+), 11 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 2e3a058fc239..e71cfe47b0e1 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -130,9 +130,10 @@ static struct drm_sched_rq * drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) { struct drm_sched_rq *rq = NULL; - unsigned int min_jobs = UINT_MAX, num_jobs; - int i; + uint64_t min_time_consumed = -1, total_consumed_time; + int i, skip_idx = 0; + spin_lock(&entity->sched_list[0]->last_picked_lock); for (i = 0; i < entity->num_sched_list; ++i) { struct drm_gpu_scheduler *sched = entity->sched_list[i]; @@ -141,13 +142,23 @@ drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) continue; } - num_jobs = atomic_read(&sched->num_jobs); - if (num_jobs < min_jobs) { - min_jobs = num_jobs; + total_consumed_time = atomic64_read(&sched->total_consumed_time); + if (total_consumed_time < min_time_consumed && !sched->last_picked) { + min_time_consumed = total_consumed_time; rq = &entity->sched_list[i]->sched_rq[entity->priority]; + sched->last_picked = true; + skip_idx = i; } } + for (i = 0; i < entity->num_sched_list; ++i) { + struct drm_gpu_scheduler *sched = entity->sched_list[i]; + + if (i != skip_idx) + sched->last_picked = false; + } + + spin_unlock(&entity->sched_list[0]->last_picked_lock); return rq; } @@ -498,7 +509,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job, bool first; trace_drm_sched_job(sched_job, entity); - atomic_inc(&entity->rq->sched->num_jobs); + sched_job->start_time = ktime_get_ns(); WRITE_ONCE(entity->last_user, current->group_leader); first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 3fad5876a13f..8f3c6f62c7dc 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -653,13 +653,14 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb) struct drm_sched_job *s_job = container_of(cb, struct drm_sched_job, cb); struct drm_sched_fence *s_fence = s_job->s_fence; struct drm_gpu_scheduler *sched = s_fence->sched; + uint64_t end = ktime_get_ns(); atomic_dec(&sched->hw_rq_count); - atomic_dec(&sched->num_jobs); trace_drm_sched_process_job(s_fence); drm_sched_fence_finished(s_fence); + atomic64_add((end - s_job->start_time), &sched->total_consumed_time); wake_up_interruptible(&sched->wake_up_worker); } @@ -828,9 +829,10 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, init_waitqueue_head(&sched->job_scheduled); INIT_LIST_HEAD(&sched->ring_mirror_list); spin_lock_init(&sched->job_list_lock); + spin_lock_init(&sched->last_picked_lock); atomic_set(&sched->hw_rq_count, 0); + atomic64_set(&sched->total_consumed_time, 0); INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); - atomic_set(&sched->num_jobs, 0); atomic64_set(&sched->job_id_count, 0); /* Each scheduler will run on a seperate kernel thread */ @@ -843,6 +845,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, } sched->ready = true; + sched->last_picked = false; return 0; } EXPORT_SYMBOL(drm_sched_init); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 96a1a1b7526e..9b71facad1cd 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -191,6 +191,7 @@ struct drm_sched_job { struct dma_fence_cb finish_cb; struct list_head node; uint64_t id; + uint64_t start_time; atomic_t karma; enum drm_sched_priority s_priority; struct drm_sched_entity *entity; @@ -261,9 +262,11 @@ struct drm_sched_backend_ops { * @job_list_lock: lock to protect the ring_mirror_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked * guilty and it will be considered for scheduling further. - * @num_jobs: the number of jobs in queue in the scheduler * @ready: marks if the underlying HW is ready to work * @free_guilty: A hit to time out handler to free the guilty job. + * @last_picked: Indicate if the sched was pick up on last loadbalance decision + * @last_picked_lock: lock to protect the last_picked + * @total_consumed_time: Total time consumed by this sched executing jobs * * One scheduler is implemented for each hardware ring. */ @@ -282,9 +285,11 @@ struct drm_gpu_scheduler { struct list_head ring_mirror_list; spinlock_t job_list_lock; int hang_limit; - atomic_t num_jobs; - bool ready; + bool ready; bool free_guilty; + bool last_picked; + spinlock_t last_picked_lock; + atomic64_t total_consumed_time; }; int drm_sched_init(struct drm_gpu_scheduler *sched, -- 2.24.1 _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx