Don't grab the reservation lock any more and simplify the handling quite a bit. Signed-off-by: Christian König <christian.koenig at amd.com> --- drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 109 ++++++++--------------------- drivers/gpu/drm/amd/amdgpu/amdgpu_object.c | 46 ++++-------- drivers/gpu/drm/amd/amdgpu/amdgpu_object.h | 8 +-- 3 files changed, 43 insertions(+), 120 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c index 5eba66ecf668..20bb702f5c7f 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c @@ -2940,54 +2940,6 @@ static int amdgpu_device_ip_post_soft_reset(struct amdgpu_device *adev) return 0; } -/** - * amdgpu_device_recover_vram_from_shadow - restore shadowed VRAM buffers - * - * @adev: amdgpu_device pointer - * @ring: amdgpu_ring for the engine handling the buffer operations - * @bo: amdgpu_bo buffer whose shadow is being restored - * @fence: dma_fence associated with the operation - * - * Restores the VRAM buffer contents from the shadow in GTT. Used to - * restore things like GPUVM page tables after a GPU reset where - * the contents of VRAM might be lost. - * Returns 0 on success, negative error code on failure. - */ -static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev, - struct amdgpu_ring *ring, - struct amdgpu_bo *bo, - struct dma_fence **fence) -{ - uint32_t domain; - int r; - - if (!bo->shadow) - return 0; - - r = amdgpu_bo_reserve(bo, true); - if (r) - return r; - domain = amdgpu_mem_type_to_domain(bo->tbo.mem.mem_type); - /* if bo has been evicted, then no need to recover */ - if (domain == AMDGPU_GEM_DOMAIN_VRAM) { - r = amdgpu_bo_validate(bo->shadow); - if (r) { - DRM_ERROR("bo validate failed!\n"); - goto err; - } - - r = amdgpu_bo_restore_from_shadow(adev, ring, bo, - NULL, fence, true); - if (r) { - DRM_ERROR("recover page table failed!\n"); - goto err; - } - } -err: - amdgpu_bo_unreserve(bo); - return r; -} - /** * amdgpu_device_recover_vram - Recover some VRAM contents * @@ -2996,16 +2948,15 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev, * Restores the contents of VRAM buffers from the shadows in GTT. Used to * restore things like GPUVM page tables after a GPU reset where * the contents of VRAM might be lost. - * Returns 0 on success, 1 on failure. + * + * Returns: + * 0 on success, negative error code on failure. */ static int amdgpu_device_recover_vram(struct amdgpu_device *adev) { - struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring; - struct amdgpu_bo *bo, *tmp; struct dma_fence *fence = NULL, *next = NULL; - long r = 1; - int i = 0; - long tmo; + struct amdgpu_bo *shadow; + long r = 1, tmo; if (amdgpu_sriov_runtime(adev)) tmo = msecs_to_jiffies(8000); @@ -3014,44 +2965,40 @@ static int amdgpu_device_recover_vram(struct amdgpu_device *adev) DRM_INFO("recover vram bo from shadow start\n"); mutex_lock(&adev->shadow_list_lock); - list_for_each_entry_safe(bo, tmp, &adev->shadow_list, shadow_list) { - next = NULL; - amdgpu_device_recover_vram_from_shadow(adev, ring, bo, &next); + list_for_each_entry(shadow, &adev->shadow_list, shadow_list) { + + /* No need to recover an evicted BO */ + if (shadow->tbo.mem.mem_type != TTM_PL_TT || + shadow->parent->tbo.mem.mem_type != TTM_PL_VRAM) + continue; + + r = amdgpu_bo_restore_shadow(shadow, &next); + if (r) + break; + if (fence) { r = dma_fence_wait_timeout(fence, false, tmo); - if (r == 0) - pr_err("wait fence %p[%d] timeout\n", fence, i); - else if (r < 0) - pr_err("wait fence %p[%d] interrupted\n", fence, i); - if (r < 1) { - dma_fence_put(fence); - fence = next; + dma_fence_put(fence); + fence = next; + if (r <= 0) break; - } - i++; + } else { + fence = next; } - - dma_fence_put(fence); - fence = next; } mutex_unlock(&adev->shadow_list_lock); - if (fence) { - r = dma_fence_wait_timeout(fence, false, tmo); - if (r == 0) - pr_err("wait fence %p[%d] timeout\n", fence, i); - else if (r < 0) - pr_err("wait fence %p[%d] interrupted\n", fence, i); - - } + if (fence) + tmo = dma_fence_wait_timeout(fence, false, tmo); dma_fence_put(fence); - if (r > 0) - DRM_INFO("recover vram bo from shadow done\n"); - else + if (r <= 0 || tmo <= 0) { DRM_ERROR("recover vram bo from shadow failed\n"); + return -EIO; + } - return (r > 0) ? 0 : 1; + DRM_INFO("recover vram bo from shadow done\n"); + return 0; } /** diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c index 3a6f92de5504..5b6d5fcc2151 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c @@ -537,7 +537,7 @@ static int amdgpu_bo_create_shadow(struct amdgpu_device *adev, if (!r) { bo->shadow->parent = amdgpu_bo_ref(bo); mutex_lock(&adev->shadow_list_lock); - list_add_tail(&bo->shadow_list, &adev->shadow_list); + list_add_tail(&bo->shadow->shadow_list, &adev->shadow_list); mutex_unlock(&adev->shadow_list_lock); } @@ -669,13 +669,10 @@ int amdgpu_bo_validate(struct amdgpu_bo *bo) } /** - * amdgpu_bo_restore_from_shadow - restore an &amdgpu_bo buffer object - * @adev: amdgpu device object - * @ring: amdgpu_ring for the engine handling the buffer operations - * @bo: &amdgpu_bo buffer to be restored - * @resv: reservation object with embedded fence + * amdgpu_bo_restore_shadow - restore an &amdgpu_bo shadow + * + * @shadow: &amdgpu_bo shadow to be restored * @fence: dma_fence associated with the operation - * @direct: whether to submit the job directly * * Copies a buffer object's shadow content back to the object. * This is used for recovering a buffer from its shadow in case of a gpu @@ -684,36 +681,19 @@ int amdgpu_bo_validate(struct amdgpu_bo *bo) * Returns: * 0 for success or a negative error code on failure. */ -int amdgpu_bo_restore_from_shadow(struct amdgpu_device *adev, - struct amdgpu_ring *ring, - struct amdgpu_bo *bo, - struct reservation_object *resv, - struct dma_fence **fence, - bool direct) +int amdgpu_bo_restore_shadow(struct amdgpu_bo *shadow, struct dma_fence **fence) { - struct amdgpu_bo *shadow = bo->shadow; - uint64_t bo_addr, shadow_addr; - int r; - - if (!shadow) - return -EINVAL; - - bo_addr = amdgpu_bo_gpu_offset(bo); - shadow_addr = amdgpu_bo_gpu_offset(bo->shadow); - - r = reservation_object_reserve_shared(bo->tbo.resv); - if (r) - goto err; + struct amdgpu_device *adev = amdgpu_ttm_adev(shadow->tbo.bdev); + struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring; + uint64_t shadow_addr, parent_addr; - r = amdgpu_copy_buffer(ring, shadow_addr, bo_addr, - amdgpu_bo_size(bo), resv, fence, - direct, false); - if (!r) - amdgpu_bo_fence(bo, *fence, true); + shadow_addr = amdgpu_bo_gpu_offset(shadow); + parent_addr = amdgpu_bo_gpu_offset(shadow->parent); -err: - return r; + return amdgpu_copy_buffer(ring, shadow_addr, parent_addr, + amdgpu_bo_size(shadow), NULL, fence, + true, false); } /** diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h index 907fdf46d895..363db417fb2e 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.h @@ -273,12 +273,8 @@ int amdgpu_bo_backup_to_shadow(struct amdgpu_device *adev, struct reservation_object *resv, struct dma_fence **fence, bool direct); int amdgpu_bo_validate(struct amdgpu_bo *bo); -int amdgpu_bo_restore_from_shadow(struct amdgpu_device *adev, - struct amdgpu_ring *ring, - struct amdgpu_bo *bo, - struct reservation_object *resv, - struct dma_fence **fence, - bool direct); +int amdgpu_bo_restore_shadow(struct amdgpu_bo *shadow, + struct dma_fence **fence); uint32_t amdgpu_bo_get_preferred_pin_domain(struct amdgpu_device *adev, uint32_t domain); -- 2.14.1