It shouldn't add much overhead and we should make sure that critical VRAM content is always restored. Signed-off-by: Christian König <christian.koenig at amd.com> --- drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c index 93476b8c2e72..5eba66ecf668 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c @@ -2989,7 +2989,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev, } /** - * amdgpu_device_handle_vram_lost - Handle the loss of VRAM contents + * amdgpu_device_recover_vram - Recover some VRAM contents * * @adev: amdgpu_device pointer * @@ -2998,7 +2998,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev, * the contents of VRAM might be lost. * Returns 0 on success, 1 on failure. */ -static int amdgpu_device_handle_vram_lost(struct amdgpu_device *adev) +static int amdgpu_device_recover_vram(struct amdgpu_device *adev) { struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring; struct amdgpu_bo *bo, *tmp; @@ -3125,8 +3125,8 @@ static int amdgpu_device_reset(struct amdgpu_device *adev) } } - if (!r && ((need_full_reset && !(adev->flags & AMD_IS_APU)) || vram_lost)) - r = amdgpu_device_handle_vram_lost(adev); + if (!r) + r = amdgpu_device_recover_vram(adev); return r; } @@ -3172,7 +3172,7 @@ static int amdgpu_device_reset_sriov(struct amdgpu_device *adev, amdgpu_virt_release_full_gpu(adev, true); if (!r && adev->virt.gim_feature & AMDGIM_FEATURE_GIM_FLR_VRAMLOST) { atomic_inc(&adev->vram_lost_counter); - r = amdgpu_device_handle_vram_lost(adev); + r = amdgpu_device_recover_vram(adev); } return r; -- 2.14.1