[PATCH 4/5] drm/amdgpu: always recover VRAM during GPU recovery

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It shouldn't add much overhead and we should make sure that critical
VRAM content is always restored.

Signed-off-by: Christian König <christian.koenig at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index 93476b8c2e72..5eba66ecf668 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -2989,7 +2989,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
 }
 
 /**
- * amdgpu_device_handle_vram_lost - Handle the loss of VRAM contents
+ * amdgpu_device_recover_vram - Recover some VRAM contents
  *
  * @adev: amdgpu_device pointer
  *
@@ -2998,7 +2998,7 @@ static int amdgpu_device_recover_vram_from_shadow(struct amdgpu_device *adev,
  * the contents of VRAM might be lost.
  * Returns 0 on success, 1 on failure.
  */
-static int amdgpu_device_handle_vram_lost(struct amdgpu_device *adev)
+static int amdgpu_device_recover_vram(struct amdgpu_device *adev)
 {
 	struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
 	struct amdgpu_bo *bo, *tmp;
@@ -3125,8 +3125,8 @@ static int amdgpu_device_reset(struct amdgpu_device *adev)
 		}
 	}
 
-	if (!r && ((need_full_reset && !(adev->flags & AMD_IS_APU)) || vram_lost))
-		r = amdgpu_device_handle_vram_lost(adev);
+	if (!r)
+		r = amdgpu_device_recover_vram(adev);
 
 	return r;
 }
@@ -3172,7 +3172,7 @@ static int amdgpu_device_reset_sriov(struct amdgpu_device *adev,
 	amdgpu_virt_release_full_gpu(adev, true);
 	if (!r && adev->virt.gim_feature & AMDGIM_FEATURE_GIM_FLR_VRAMLOST) {
 		atomic_inc(&adev->vram_lost_counter);
-		r = amdgpu_device_handle_vram_lost(adev);
+		r = amdgpu_device_recover_vram(adev);
 	}
 
 	return r;
-- 
2.14.1



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