[PATCH 2/3] drm/amdgpu: refresh per vm bo lru

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How about we update the LRU only when we need to re-validate at least 
one BO?

BTW: We can easily walk all BOs which belong to a VM, skipping over the 
few which aren't per VM BOs should be trivial.

Christian.

Am 27.03.2018 um 13:56 schrieb Zhou, David(ChunMing):
> then how to keep unique lru order? any ideas?
>
> To stable performance, we have to keep unique lru order, otherwise 
> like the issue I look into, sometimes F1game is 40fps, sometimes 
> 28fps...even re-validate allowed domains BO.
>
> The left root cause is the moved BOs are not same.
>
> send from Smartisan Pro
>
> Christian Ké°?ig <ckoenig.leichtzumerken at gmail.com> äº? 2018å¹´3æ??27æ?¥ 
> ä¸?å??6:50å??é??ï¼?
>
> NAK, we already tried that and it is really not a good idea because it
> massively increases the per submission overhead.
>
> Christian.
>
> Am 27.03.2018 um 12:16 schrieb Chunming Zhou:
> > Change-Id: Ibad84ed585b0746867a5f4cd1eadc2273e7cf596
> > Signed-off-by: Chunming Zhou <david1.zhou at amd.com>
> > ---
> >   drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c |  2 ++
> >   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 15 +++++++++++++++
> >   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h |  1 +
> >   3 files changed, 18 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c 
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> > index 383bf2d31c92..414e61799236 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> > @@ -919,6 +919,8 @@ static int amdgpu_bo_vm_update_pte(struct 
> amdgpu_cs_parser *p)
> >                }
> >        }
> >
> > +     amdgpu_vm_refresh_lru(adev, vm);
> > +
> >        return r;
> >   }
> >
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c 
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> > index 5e35e23511cf..8ad2bb705765 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> > @@ -1902,6 +1902,21 @@ struct amdgpu_bo_va *amdgpu_vm_bo_add(struct 
> amdgpu_device *adev,
> >        return bo_va;
> >   }
> >
> > +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct 
> amdgpu_vm *vm)
> > +{
> > +     struct ttm_bo_global *glob = adev->mman.bdev.glob;
> > +     struct amdgpu_vm_bo_base *bo_base;
> > +
> > +     spin_lock(&vm->status_lock);
> > +     list_for_each_entry(bo_base, &vm->vm_bo_list, vm_bo) {
> > +             spin_lock(&glob->lru_lock);
> > + ttm_bo_move_to_lru_tail(&bo_base->bo->tbo);
> > +             if (bo_base->bo->shadow)
> > + ttm_bo_move_to_lru_tail(&bo_base->bo->shadow->tbo);
> > +             spin_unlock(&glob->lru_lock);
> > +     }
> > +     spin_unlock(&vm->status_lock);
> > +}
> >
> >   /**
> >    * amdgpu_vm_bo_insert_mapping - insert a new mapping
> > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h 
> b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> > index 1886a561c84e..e01895581489 100644
> > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> > @@ -285,6 +285,7 @@ int amdgpu_vm_clear_freed(struct amdgpu_device 
> *adev,
> >                          struct dma_fence **fence);
> >   int amdgpu_vm_handle_moved(struct amdgpu_device *adev,
> >                           struct amdgpu_vm *vm);
> > +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct 
> amdgpu_vm *vm);
> >   int amdgpu_vm_bo_update(struct amdgpu_device *adev,
> >                        struct amdgpu_bo_va *bo_va,
> >                        bool clear);
>

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