[PATCH 2/3] drm/amdgpu: refresh per vm bo lru

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then how to keep unique lru order? any ideas?

To stable performance, we have to keep unique lru order, otherwise like the issue I look into, sometimes F1game is 40fps, sometimes 28fps...even re-validate allowed domains BO.

The left root cause is the moved BOs are not same.


send from Smartisan Pro

Christian Ké°?ig <ckoenig.leichtzumerken at gmail.com> äº? 2018å¹´3æ??27æ?¥ ä¸?å??6:50å??é??ï¼?

NAK, we already tried that and it is really not a good idea because it
massively increases the per submission overhead.

Christian.

Am 27.03.2018 um 12:16 schrieb Chunming Zhou:
> Change-Id: Ibad84ed585b0746867a5f4cd1eadc2273e7cf596
> Signed-off-by: Chunming Zhou <david1.zhou at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c |  2 ++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 15 +++++++++++++++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h |  1 +
>   3 files changed, 18 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> index 383bf2d31c92..414e61799236 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> @@ -919,6 +919,8 @@ static int amdgpu_bo_vm_update_pte(struct amdgpu_cs_parser *p)
>                }
>        }
>
> +     amdgpu_vm_refresh_lru(adev, vm);
> +
>        return r;
>   }
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> index 5e35e23511cf..8ad2bb705765 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> @@ -1902,6 +1902,21 @@ struct amdgpu_bo_va *amdgpu_vm_bo_add(struct amdgpu_device *adev,
>        return bo_va;
>   }
>
> +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct amdgpu_vm *vm)
> +{
> +     struct ttm_bo_global *glob = adev->mman.bdev.glob;
> +     struct amdgpu_vm_bo_base *bo_base;
> +
> +     spin_lock(&vm->status_lock);
> +     list_for_each_entry(bo_base, &vm->vm_bo_list, vm_bo) {
> +             spin_lock(&glob->lru_lock);
> +             ttm_bo_move_to_lru_tail(&bo_base->bo->tbo);
> +             if (bo_base->bo->shadow)
> +                     ttm_bo_move_to_lru_tail(&bo_base->bo->shadow->tbo);
> +             spin_unlock(&glob->lru_lock);
> +     }
> +     spin_unlock(&vm->status_lock);
> +}
>
>   /**
>    * amdgpu_vm_bo_insert_mapping - insert a new mapping
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> index 1886a561c84e..e01895581489 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> @@ -285,6 +285,7 @@ int amdgpu_vm_clear_freed(struct amdgpu_device *adev,
>                          struct dma_fence **fence);
>   int amdgpu_vm_handle_moved(struct amdgpu_device *adev,
>                           struct amdgpu_vm *vm);
> +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct amdgpu_vm *vm);
>   int amdgpu_vm_bo_update(struct amdgpu_device *adev,
>                        struct amdgpu_bo_va *bo_va,
>                        bool clear);

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