[PATCH 08/12] drm/amdgpu:explicitly call fence_process

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this way no need to wait timer triggered to save time

Change-Id: Ie96fd2fc1f6054ebc1e58c3d703471639371ee22
Signed-off-by: Monk Liu <Monk.Liu at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index 333bad7..13785d8 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@ -543,8 +543,13 @@ void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
 
 void amdgpu_fence_driver_force_completion_ring(struct amdgpu_ring *ring)
 {
-	if (ring)
+	if (ring) {
 		amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
+		/* call fence process manually can get it done quickly
+		 * instead of waiting for the timer triggered
+		 */
+		amdgpu_fence_process(ring);
+	}
 }
 
 /*
-- 
2.7.4



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