Am 30.09.2017 um 08:03 schrieb Monk Liu: > this way no need to wait timer triggered to save time In principle a good idea, but please remove amdgpu_fence_driver_force_completion_ring() and use amdgpu_fence_driver_force_completion() instead. Regards, Christian. > > Change-Id: Ie96fd2fc1f6054ebc1e58c3d703471639371ee22 > Signed-off-by: Monk Liu <Monk.Liu at amd.com> > --- > drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c | 7 ++++++- > 1 file changed, 6 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c > index 333bad7..13785d8 100644 > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c > @@ -543,8 +543,13 @@ void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev) > > void amdgpu_fence_driver_force_completion_ring(struct amdgpu_ring *ring) > { > - if (ring) > + if (ring) { > amdgpu_fence_write(ring, ring->fence_drv.sync_seq); > + /* call fence process manually can get it done quickly > + * instead of waiting for the timer triggered > + */ > + amdgpu_fence_process(ring); > + } > } > > /*